<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-30295399</id><updated>2011-12-18T17:11:52.436+01:00</updated><category term='insulti'/><category term='FOV'/><category term='david kaplan'/><category term='wiimote'/><category term='cyborg'/><category term='Crysis 2'/><category term='XBLA'/><category term='ghost recon'/><category term='cod'/><category term='E3'/><category term='verità'/><category term='IGF'/><category term='ricerca'/><category term='chrome'/><category term='call of duty 3'/><category term='wolfire games'/><category term='game development'/><category term='Valve'/><category term='lacrime'/><category term='fortuna'/><category 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term='vanquish'/><category term='tw'/><category term='lo svarione deli anelli la compagnia del verginello'/><category term='games'/><category term='wii'/><category term='sigur ros'/><category term='font'/><category term='blog'/><category term='MIT'/><category term='3D'/><category term='sviluppo indipendente'/><category term='cacca'/><category term='matrix'/><category term='cinema'/><category term='insetti'/><category term='microsoft'/><category term='J.R.R. Tolkn'/><category term='assassin creed broderhood'/><category term='voto'/><category term='Snapshot'/><category term='schermo'/><category term='bbc2'/><category term='timidezza'/><category term='siti'/><title type='text'>Giallo's world</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default?start-index=101&amp;max-results=100'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>217</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-30295399.post-430356106746889958</id><published>2011-12-18T17:11:00.001+01:00</published><updated>2011-12-18T17:11:52.476+01:00</updated><title type='text'>Aggiornamento Blog - Ubuntu Font</title><content type='html'>Ora grazie a http://www.google.com/webfonts il blog utilizza il bellissimo Ubuntu Font!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-430356106746889958?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/430356106746889958/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/12/aggiornamento-blog-ubuntu-font.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/430356106746889958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/430356106746889958'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/12/aggiornamento-blog-ubuntu-font.html' title='Aggiornamento Blog - Ubuntu Font'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7190842326956390466</id><published>2011-11-06T18:25:00.000+01:00</published><updated>2011-11-20T19:54:32.486+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='IGF 2012'/><category scheme='http://www.blogger.com/atom/ns#' term='iPhone'/><category scheme='http://www.blogger.com/atom/ns#' term='iPod'/><category scheme='http://www.blogger.com/atom/ns#' term='iOS'/><category scheme='http://www.blogger.com/atom/ns#' term='IGF'/><category scheme='http://www.blogger.com/atom/ns#' term='Contre Jour'/><category scheme='http://www.blogger.com/atom/ns#' term='ipad'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Contre Jour - IGF game</title><content type='html'>&lt;br/&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.gamasutra.com/db_area/images/igf/Contre_Jour/screenshot.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="" width="600px" src="http://www.gamasutra.com/db_area/images/igf/Contre_Jour/screenshot.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br/&gt;Contre Jour è un adventure puzzle game dalla musica cullante (pianoforte tipicamente francese, &lt;a href="http://en.wikipedia.org/wiki/David_Ari_Leon"&gt;David Ari Leon&lt;/a&gt;) e dalla grafica molto curata, tanto da autodefinirsi&lt;blockquote&gt;Blurring the lines between games and interactive art&lt;/blockquote&gt; È un gioco per iOS(&gt;3), quindi si usano le dita. Il giocatore deve far muovere e sopravvivere un "Petit" interagendo con il mondo circostante, in cui sono presenti simil-corde, simil-elastici, portali (sì, alla Portal), cose da raccogliere e cose da evitare, l'obiettivo è una specie di portale azzurro.&lt;br/&gt;&lt;br/&gt;Ah, lo stile della grafica ricorda un fottio World of Goo secondo me.&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Compagnia:&lt;/b&gt; Mokus (L'viv, L'vivska - Ukraine)&lt;br/&gt;&lt;b&gt;Sito web:&lt;/b&gt; &lt;a href="http://www.chillingo.com/games/contre-jour/"&gt;http://www.chillingo.com/games/contre-jour/&lt;/a&gt; (sulla pagina di IGF non c'è, in effetti è il sito del publisher, Chillingo di EA, che ha pubblicato anche Angry Birds)&lt;br/&gt;&lt;br/&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/rZehCdFJNaU" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;a href="http://www.igf.com/php-bin/entry2012.php?id=84"&gt;Pagina IGF&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7190842326956390466?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7190842326956390466/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/11/contre-jour-igf-game.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7190842326956390466'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7190842326956390466'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/11/contre-jour-igf-game.html' title='Contre Jour - IGF game'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/rZehCdFJNaU/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6476531922906312804</id><published>2011-11-06T17:55:00.002+01:00</published><updated>2011-11-20T19:54:24.176+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Blink (Blue Void Studios)'/><category scheme='http://www.blogger.com/atom/ns#' term='IGF 2012'/><category scheme='http://www.blogger.com/atom/ns#' term='IGF'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Blink (Blue Void Studios) - IGF game</title><content type='html'>&lt;br/&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.gamasutra.com/db_area/images/igf/Blink_(Blue_Void_Studios)/screenshot.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="" width="600" src="http://www.gamasutra.com/db_area/images/igf/Blink_(Blue_Void_Studios)/screenshot.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br/&gt;Blink è un platforming puzzle game in prima persona con un velo di mistero. Sfrutta una ben consolidata caratteristica di gameplay: il passare "on run" tra due diverse versioni del mondo, in questo caso la scusante è una diversa percezione della realtà.&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Compagnia:&lt;/b&gt; Blue Void Studios (Portland, Oregon - United States)&lt;br/&gt;&lt;b&gt;Sito web:&lt;/b&gt; &lt;a href="http://blink.bluevoidstudios.com/"&gt;http://blink.bluevoidstudios.com/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/eOOhX00XKYQ" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href="http://www.igf.com/php-bin/entry2012.php?id=641"&gt;Pagina IGF&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6476531922906312804?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6476531922906312804/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/11/blink-blue-void-studios-igf-game.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6476531922906312804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6476531922906312804'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/11/blink-blue-void-studios-igf-game.html' title='Blink (Blue Void Studios) - IGF game'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/eOOhX00XKYQ/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2637249952904381693</id><published>2011-11-06T17:27:00.000+01:00</published><updated>2011-11-06T17:28:00.640+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Autumn Dynasty'/><category scheme='http://www.blogger.com/atom/ns#' term='IGF 2012'/><category scheme='http://www.blogger.com/atom/ns#' term='IGF'/><category scheme='http://www.blogger.com/atom/ns#' term='ipad'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Autumn Dynasty - IGF game</title><content type='html'>&lt;br/&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.gamasutra.com/db_area/images/igf/Autumn_Dynasty/screenshot.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="" width="600px" src="http://www.gamasutra.com/db_area/images/igf/Autumn_Dynasty/screenshot.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br/&gt;Autumn Dynasty è un gioco di strategia in tempo reale con grafica in stile dipinti tradizionali cinesi, è pensato per un'interfaccia touch e si comanda con pennellate :) &lt;br/&gt;Un difetto? È per iPad.&lt;br/&gt;Sono presenti la modalità campagna e la modalità schermaglia, disponibile anche in modalità multiplayer attraverso il bluetooth.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Compagnia:&lt;/b&gt; Touch Dimensions (Singapore, Singapore - Singapore)&lt;br&gt;&lt;b&gt;Sito web:&lt;/b&gt; &lt;a href="http://autumndynasty.touchdimensions.com/"&gt;http://autumndynasty.touchdimensions.com/&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/_fUlFsyuaCk" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href="http://www.igf.com/php-bin/entry2012.php?id=231"&gt;Pagina IGF&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2637249952904381693?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2637249952904381693/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/11/autumn-dynasty-igf-game.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2637249952904381693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2637249952904381693'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/11/autumn-dynasty-igf-game.html' title='Autumn Dynasty - IGF game'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/_fUlFsyuaCk/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-4745010749710365034</id><published>2011-11-03T22:16:00.001+01:00</published><updated>2011-11-06T17:27:21.483+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='Amphora'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='IGF 2012'/><category scheme='http://www.blogger.com/atom/ns#' term='IGF'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Amphora - IGF game</title><content type='html'>Ecco che arriva una carrellata di giochi selezionati apposta per voi dall'enorme lista degli iscritti all'IGF di quest'anno!Non li ho giocati, ho solo visto i video/immagini e non vi metto giochi che già conosco, perchè forse li conscete anche voi :)Ve li posterò in ordine alfabetico per non fare torti a nessuno.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.gamasutra.com/db_area/images/igf/Amphora/screenshot.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="" width="600px" src="http://www.gamasutra.com/db_area/images/igf/Amphora/screenshot.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br/&gt;Amphora, la cui grafica è dichiaratamente ispirata ai teatri delle ombre, è un puzzle game basato sulla fisica, nel quale il giocatore comanda una mano fantasma uscente dall'anfora del nome.&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Compagnia:&lt;/b&gt; Moondrop (Hamar, Hedmark - Norway)&lt;br&gt;&lt;b&gt;Sito web:&lt;/b&gt;&lt;a href="http://amphora.moondrop.no"&gt; http://amphora.moondrop.no&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/z2kBmAYhEr0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href="http://www.igf.com/php-bin/entry2012.php?id=588"&gt;Pagina di IGF&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-4745010749710365034?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/4745010749710365034/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/11/amphora-igf-game.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4745010749710365034'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4745010749710365034'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/11/amphora-igf-game.html' title='Amphora - IGF game'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/z2kBmAYhEr0/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7812155331962890071</id><published>2011-10-29T21:39:00.000+02:00</published><updated>2011-10-29T21:39:30.453+02:00</updated><title type='text'>ParaNorman - 2012 Official Teaser Trailer</title><content type='html'>&lt;iframe width="480" height="270" src="http://www.youtube.com/embed/Vkt_CGlDGtE?fs=1" frameborder="0" allowFullScreen=""&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7812155331962890071?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7812155331962890071/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/10/paranorman-2012-official-teaser-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7812155331962890071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7812155331962890071'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/10/paranorman-2012-official-teaser-trailer.html' title='ParaNorman - 2012 Official Teaser Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/Vkt_CGlDGtE/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2462542250192878164</id><published>2011-10-19T10:55:00.003+02:00</published><updated>2011-10-19T10:55:58.598+02:00</updated><title type='text'>OmniTouch - il picoproiettore, la mano e le superfici - demo video</title><content type='html'>La Microsoft negli ultimi anni sta portando avanti molte ricerche nel campo del touch e delle sue possibili applicazione e forme. Qui vediamo un sistema molto futuristico, in cui lo schermo di divide in pezzi e si distribuisce su quello che circonda l'utente, che interagisce con le proprie dita; il tutto grazie ad un picoproiettore e a una telecamera di profondità a corto raggio. Avere un aggeggio sopra la spalla forse sarà scomodo, ma le applicazioni sono molteplici e la comodità data dal loro utilizzo potrebbe compensare il dover fare il pirata col pappagallo sulla spalla :)&lt;br/&gt;&lt;br/&gt;&lt;iframe width="640" height="360" src="http://www.youtube.com/embed/Pz17lbjOFn8" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2462542250192878164?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2462542250192878164/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/10/omnitouch-il-picoproiettore-la-mano-e.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2462542250192878164'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2462542250192878164'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/10/omnitouch-il-picoproiettore-la-mano-e.html' title='OmniTouch - il picoproiettore, la mano e le superfici - demo video'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/Pz17lbjOFn8/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-9195100534367020887</id><published>2011-09-17T19:15:00.000+02:00</published><updated>2011-09-17T19:18:01.668+02:00</updated><title type='text'>RECALL - FirstPersonShot</title><content type='html'>&lt;a href="http://www.pixelprospector.com/recall/"&gt;Pixel Prospector&lt;/a&gt; ha pubblicato questo video di &lt;a href="http://recallgame.blogspot.com/"&gt;RECALL&lt;/a&gt;. Per i primi secondi ho pensato "perchè tiene il braccio così? Sarà un'animazione remporanea.Perchè si chiamerà REC ALL? Come avranno inserito il registrare nel gameplay?" Poi Inizia a registrare e a rewindare... e poi a sovrascrivere e... guardate:&lt;br/&gt;&lt;br/&gt;&lt;iframe src="http://player.vimeo.com/video/26218924?title=0&amp;amp;byline=0&amp;amp;portrait=0" width="640" height="360" frameborder="0" webkitAllowFullScreen allowFullScreen&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/26218924"&gt;Recall Concept Demonstration&lt;/a&gt; from &lt;a href="http://vimeo.com/user1048810"&gt;imwill&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-9195100534367020887?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/9195100534367020887/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/09/recall-firstpersonshot.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/9195100534367020887'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/9195100534367020887'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/09/recall-firstpersonshot.html' title='RECALL - FirstPersonShot'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8286485006206234518</id><published>2011-08-31T19:39:00.000+02:00</published><updated>2011-08-31T19:39:43.809+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='fan art'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><category scheme='http://www.blogger.com/atom/ns#' term='corto'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Portal: No Escape'/><category scheme='http://www.blogger.com/atom/ns#' term='Valve'/><category scheme='http://www.blogger.com/atom/ns#' term='portal'/><title type='text'>Portal: No Escape - live Action Short Film</title><content type='html'>Ecco un altro bellissimo cortometraggio su Portal, realizzato con una qualità tecnica eccellente. Grazie a &lt;a href="http://www.indievault.it/forum/member.php?action=profile&amp;uid=15"&gt;Eclipse&lt;/a&gt; per averlo postato su &lt;a href="http://www.indievault.it/forum/showthread.php?tid=4245"&gt;IndieVault&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;iframe width="640" height="390" src="http://www.youtube.com/embed/4drucg1A6Xk?rel=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8286485006206234518?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8286485006206234518/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/08/portal-no-escape-live-action-short-film.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8286485006206234518'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8286485006206234518'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/08/portal-no-escape-live-action-short-film.html' title='Portal: No Escape - live Action Short Film'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/4drucg1A6Xk/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2514048943158855562</id><published>2011-08-31T19:03:00.000+02:00</published><updated>2011-08-31T19:41:43.522+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='fan art'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><category scheme='http://www.blogger.com/atom/ns#' term='HL2'/><category scheme='http://www.blogger.com/atom/ns#' term='escape from city 17'/><category scheme='http://www.blogger.com/atom/ns#' term='corto'/><category scheme='http://www.blogger.com/atom/ns#' term='HL'/><title type='text'>Escape From City 17 - Part Two (e Part One)</title><content type='html'>Finalmente dopo la prima parte, la quale mi lasciò letteralmente a bocca aperta e commosso, I Purchase Brothers hanno realizzato, con soli 250$, la seconda parte di Escape from City 17!&lt;br&gt;&lt;br&gt;Noto che avevo detto &lt;a href="http://thegiallo.blogspot.com/2010/07/beyond-black-mesa-un-altro-short-film.html"&gt;qua&lt;/a&gt; che avevo notato che non l'avevo postato e che l'avrei postato, ma non lo ho mai fatto!&lt;br&gt;&lt;br&gt;*frustate*&lt;br&gt;&lt;br&gt;Quindi per rimediare includo anche la prima parte&lt;br&gt;&lt;br&gt;&lt;iframe width="640" height="390" src="http://www.youtube.com/embed/9ixFf4ljuCg?rel=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;iframe width="640" height="390" src="http://www.youtube.com/embed/4lyUNs7eNhs?rel=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2514048943158855562?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2514048943158855562/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/08/escape-from-city-17-part-two.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2514048943158855562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2514048943158855562'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/08/escape-from-city-17-part-two.html' title='Escape From City 17 - Part Two (e Part One)'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/9ixFf4ljuCg/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8263151172157107221</id><published>2011-08-29T17:30:00.001+02:00</published><updated>2011-08-31T19:05:16.189+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Edmund McMillen'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='the binding of isaac'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>The Binding of Isaac - trailer</title><content type='html'>Sempre grazie a &lt;a href="http://indiegames.com/2011/08/trailer_binding_of_isaac.html"&gt;indiegames.com&lt;/a&gt; ecco il trailer del nuovo gioco del creatore di SuperMeatBoy, &lt;a href="http://edmundm.com/"&gt;Edmund McMillen&lt;/a&gt;.The binding of Isaac dovrebbe uscire a settembre su &lt;a href="http://store.steampowered.com/app/113200/"&gt;Steam&lt;/a&gt;, si vocifera a 5$.In un'&lt;a href="http://www.indievault.it/2011/08/14/intervista-a-edmund-mcmillen-su-the-binding-of-isaac/"&gt;intervista realizzata da IndieVault&lt;/a&gt; E.McMillen descrive il gioco come un &lt;blockquote&gt;un roguelike shooter basato sulla struttura dei dungeon di Zelda&lt;/blockquote&gt;Il gioco vedrà il giocatore impersonante Isaac ad esplorare una serie di stanze create manualmente da E.McMillen(140 differenti stanze), la cui disposizione sarà invece generata casualmente, mantenento un crescendo di difficoltà. Ci saranno molti nemici e potenziamenti differenti e combinabili (i potenziamenti) e un sacco di riferimenti a culti vari ed eventualmente satanici:&lt;blockquote&gt;Col passare del tempo le cose sono diventate un po’ più macabre, e ho cominciato a introdurre temi biblici, assieme a bambini senza testa che vagabondano nelle stanze buie, Satana che incombe nell’oscurità, carte dei tarocchi, riferimenti all’astrologia, rituali pagani.&lt;/blockquote&gt;&lt;br&gt;&lt;iframe width="640" height="390" src="http://www.youtube.com/embed/iDFnMfJnI7s?rel=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br&gt;&lt;br&gt;Sarà sicuramente un "bought day one" :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8263151172157107221?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8263151172157107221/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/08/binding-of-isaac-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8263151172157107221'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8263151172157107221'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/08/binding-of-isaac-trailer.html' title='The Binding of Isaac - trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/iDFnMfJnI7s/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-5471349808761406135</id><published>2011-08-29T16:51:00.000+02:00</published><updated>2011-08-31T19:06:14.248+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='HL2'/><category scheme='http://www.blogger.com/atom/ns#' term='Neotokyo'/><category scheme='http://www.blogger.com/atom/ns#' term='mod'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Neotokyo - Source SDK Mod</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img221.imageshack.us/img221/4844/ntlogo.gif" imageanchor="1" style="clear:right; float:right; margin-left:1em; margin-bottom:1em"&gt;&lt;img border="0" height="180" width="270" src="http://img221.imageshack.us/img221/4844/ntlogo.gif" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://indiegames.com/2011/08/freeware_game_pick_neotokyo_st.html"&gt;Indiegames.com&lt;/a&gt; ieri mi ha fatto scoprire Neotokyo, un mod per Source SDK (quindi per farlo andare basta che abbiate un gioco che funziona con il Source Engine, come HL2, TF2, CS:source, Portal...), praticamente un gioco a se. Uno sparatutto multiplayer con un'ambientazione giapponese futuristica realizzata egregiamente. Sul &lt;a href="http://www.neotokyohq.com"&gt;sito ufficiale&lt;/a&gt; si possono trovare sfondi, screenshot, link al download del mod, link correlati  dettagli sul team di sviluppo e la descrizione del gameplay. Da qui cito alcuni passi che mi hanno fatto esaltare non poco:&lt;blockquote&gt;Don't get shot. Take your time, use your abilities and be careful because there is no healing and no respawning.&lt;hr style="height: 0px; border-bottom: 1px dotted #ccc; border-top:0px; border-left:0px; border-right:0px; margin: 2px;"&gt;&lt;i&gt;Non farti sparare. Prenditi il tuo tempo, usa le tue abilità e sii attento perchè non ci sono rigenerazione respawning.&lt;/i&gt;&lt;/blockquote&gt;&lt;blockquote&gt;If you reload with a primary weapon and your clip is not empty, and remaining rounds in the clip will be discarded along with the spent clip, and replaced with a fresh one. Be careful not to waste too many rounds in this way.&lt;hr style="height: 0px; border-bottom: 1px dotted #ccc; border-top:0px; border-left:0px; border-right:0px; margin: 2px;"&gt;&lt;i&gt;Se ricarichi con un'arma primaria e il tuo caricatore non è vuoto, e i rimanenti colpi nel caricatore verranno scartati insieme al caricatore usato, e sostituito con uno completamente nuovo. Sii attento a non sprecare troppi colpi in questo modo.&lt;/i&gt;&lt;/blockquote&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img263.imageshack.us/img263/4435/neotokyomagtoss.jpg" imageanchor="1" style=" margin:0px;"&gt;&lt;img border="0" width="630" src="http://img263.imageshack.us/img263/4435/neotokyomagtoss.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;Caratteristiche come queste sono sempre state il mio sogno. Dovrebbero quais cancellare il gameplay arcade pieno di bunny hopper, corner hopper, dolphiner, runner, noob toober ecc., ovvero tutto quello che caratterizza CoD :D Finalmente un po' di tattica o muori e non giochi fino alla nuova partita! Inoltre se fai troppo fuoco amico vieni espulso :D&lt;br&gt;&lt;br&gt;Lo metto in download instant :)&lt;br&gt;&lt;br&gt;Qui c'è il trailer ufficiale, è un po' vecchio (del 2008), ma rende l'idea molto bene :)&lt;br&gt;&lt;iframe width="640" height="390" src="http://www.youtube.com/embed/MOh3xYPrYF8" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-5471349808761406135?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/5471349808761406135/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/08/neotokyo-source-sdk-mod.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5471349808761406135'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5471349808761406135'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/08/neotokyo-source-sdk-mod.html' title='Neotokyo - Source SDK Mod'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/MOh3xYPrYF8/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6457949600028797726</id><published>2011-08-22T16:19:00.001+02:00</published><updated>2011-08-31T19:07:20.912+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='Epic'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><category scheme='http://www.blogger.com/atom/ns#' term='gears of war'/><title type='text'>Gears of War 3 - Intro clip</title><content type='html'>Gears of War 3 è pronto, i dischi stanno venendo stampati ora, per essere distribuiti il 20 settembre, e intanto Epic ci fa ingannare l'attesa con il video di introduzione:&lt;iframe width="640" height="390" src="http://www.youtube.com/embed/L9WTln6bNCI" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;ah, e grazie ai vantaggi dati dall'utilizzo dell'Unreal Engine, che garantisce un'ottima portabilità, avremo presto GoW3 su PC!&lt;br/&gt;&lt;br/&gt;...&lt;br/&gt;&lt;br/&gt;cosa?&lt;br/&gt;&lt;br/&gt;... T_T&lt;br/&gt;&lt;br/&gt;No, non faranno mai un porting per PC. Mai.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6457949600028797726?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6457949600028797726/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/08/gears-of-war-3-intro-clip.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6457949600028797726'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6457949600028797726'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/08/gears-of-war-3-intro-clip.html' title='Gears of War 3 - Intro clip'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/L9WTln6bNCI/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2043635315636468864</id><published>2011-06-29T17:10:00.000+02:00</published><updated>2011-08-31T19:09:53.684+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='fan art'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><category scheme='http://www.blogger.com/atom/ns#' term='corto'/><category scheme='http://www.blogger.com/atom/ns#' term='Valve'/><category scheme='http://www.blogger.com/atom/ns#' term='portal'/><title type='text'>Outside Aperture - Cortometraggio ispirato a Portal</title><content type='html'>È più di un mese che non posto, eppure di cose da postare ce ne sono state.&lt;br /&gt;Questi esami-noia del cavolo...&lt;br /&gt;&lt;br /&gt;Per tirarci su il morale ecco un bel video ispirato a Portal!&lt;br /&gt;Mi raccomando l'HD!&lt;br /&gt;&lt;br /&gt;&lt;iframe width="640" height="390" src="http://www.youtube.com/embed/NorZUFfpvC0?hd=1" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2043635315636468864?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2043635315636468864/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/06/outside-aperture-cortometraggio.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2043635315636468864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2043635315636468864'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/06/outside-aperture-cortometraggio.html' title='Outside Aperture - Cortometraggio ispirato a Portal'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/NorZUFfpvC0/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-4414355002158836518</id><published>2011-03-26T16:04:00.001+01:00</published><updated>2011-03-26T16:04:27.472+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><category scheme='http://www.blogger.com/atom/ns#' term='david kaplan'/><title type='text'>Play - di David Kaplan</title><content type='html'>Un bellissimo cortometraggio statunitense, che ho scoperto ieri notte all'&lt;a href="http://www.xscience.it"&gt;ZScience&lt;/a&gt; e di cui mi sono innamorato.&lt;br /&gt;Per un videogiocatore e/o per un aspirante game programmer è assolutamente un must, da vedere assolutamente.&lt;br /&gt;&lt;br /&gt;&lt;iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/aIZVCCJxIQ4" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-4414355002158836518?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/4414355002158836518/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/03/play-di-david-kaplan.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4414355002158836518'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4414355002158836518'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/03/play-di-david-kaplan.html' title='Play - di David Kaplan'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/aIZVCCJxIQ4/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2377281887382700929</id><published>2011-03-17T20:58:00.001+01:00</published><updated>2011-03-17T20:59:14.402+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Snapshot'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Snapshot - new gameplay video!</title><content type='html'>Un nuovo video di gameplay per Snapshot! Ne avevo già parlato &lt;a href="http://thegiallo.blogspot.com/2011/01/snapshot-gameplay-video.html"&gt;qua&lt;/a&gt;&lt;br /&gt;Come si vede dal video gli oggetti mantengono le caratteristiche dinamiche quando li si fotografa e li si rilascia, e si possono anche rilasciare ruotati. Inoltre si vedono anche cose come un disegno di un elefante che rilascia un elefante vero e proprio.&lt;br /&gt;Questo gioco mi sembra sempre più una figata :D.&lt;br /&gt;&lt;br /&gt;&lt;iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/7PK7ryjMHoY" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2377281887382700929?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2377281887382700929/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/03/snapshot-new-gameplay-video.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2377281887382700929'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2377281887382700929'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/03/snapshot-new-gameplay-video.html' title='Snapshot - new gameplay video!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/7PK7ryjMHoY/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6392066589082452184</id><published>2011-02-23T01:18:00.002+01:00</published><updated>2011-02-23T01:19:54.743+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><category scheme='http://www.blogger.com/atom/ns#' term='corto'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Fray'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Fray - teaser short</title><content type='html'>Fray è un gioco di strategia a turni multigiocatore. Potere trovare tutte le informazioni al riguardo &lt;a href="http://www.indiedb.com/games/fray"&gt;qui&lt;/a&gt;&lt;br /&gt;Sembra che abbiano un op' di soldi i ragazzi, e hanno fatto questo corto (credo iniziato qualche mese fa)&lt;br /&gt;&lt;br /&gt;&lt;iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/vcPSBtIlZAE" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6392066589082452184?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6392066589082452184/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/02/fray-e-un-gioco-di-strategia-turni.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6392066589082452184'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6392066589082452184'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/02/fray-e-un-gioco-di-strategia-turni.html' title='Fray - teaser short'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/vcPSBtIlZAE/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-5395837680712348167</id><published>2011-02-22T02:42:00.000+01:00</published><updated>2011-02-22T02:42:22.079+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='game development'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Paolo Pedercini - AKA "La Molle Industria" - Videocartolina - IGDA Italia &amp; Global Game Jam 2011</title><content type='html'>Un titolo bello lungo eh!&lt;br /&gt;&lt;br /&gt;Ringrazio il mio amico Martino Ferrari per avermi passato questo video. Davvero.&lt;br /&gt;&lt;br /&gt;Prima vedetevi il video.&lt;br /&gt;&lt;br /&gt;&lt;iframe src="http://player.vimeo.com/video/19419746" width="640" height="480" frameborder="0"&gt;&lt;/iframe&gt;&lt;p&gt;&lt;a href="http://vimeo.com/19419746"&gt;IGDA Italia &amp; Global Game Jam 2011&lt;/a&gt; from &lt;a href="http://vimeo.com/paolopedercini"&gt;paolo pedercini&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;br /&gt;Da circa quando ho deciso di diventare un programmatore, diciamo tra la 1ª e la 2ª liceo, ho avuto il sogno di creare in Italia una casa produttrice di videogiochi, perché in Italia non ce n'era. Da circa un anno i giochi Indie stanno esplodendo (tranquilli non è pericoloso :D ), e ho visto un sacco di giochi sviluppati da svedesi. In 4ª liceo (credo) organizzavo un viaggio a Stoccolma con un mio amico, poi cambiato in Bruxelles. La Svezia mi ha sempre attirato, la Scandinavia tutta mi ha sempre attirato. La sua scena musicale riempie gran parte della mia libreria musicale. Sono in erasmus a Valencia solo per una questione di corsi, la mia prima scelta sarebbe stata la Svezia, ma non c'era nulla per noi di Genova. Questo ragazzo dice il vero, un sacco di cose vere e sagge. Un videogioco, come un film, può essere arte, cultura o una carota per trainare il carro dei soldi. Molto probabilmente se un videogioco è sviluppato o finanziato da grandi e traboccati di denaro signori dell'&lt;b&gt;industria&lt;/b&gt; del videogame, sarà una bellissima carotona in ceramica per ingannare i consumatori. Se invece un videogioco è sviluppato da gente che non lo fa per guadagnare ma per passione, da sviluppatori indipendenti, liberi dal denaro, potrebbe essere qualcosa di vero, che comunica, trasmette valori e sentimenti.&lt;br /&gt; Spero di riuscire a continuare con i miei studi paralleli all'università (visto che l'università mi offre dei salatini, e sono nel deserto a mezzogiorno, e ho sete) e di fare qualcosa di concreto al più presto. Spero che quando avrò finito l'Università, o anche prima magari, conoscerò tanti ragazzi Italiani come me, che mettano passione nella creazione di videogiochi; altrimenti la tentazione di andare in Svezia o magari in Danimarca è forte.&lt;br /&gt; Per adesso la strada continua sotto i miei piedi, e non mi resta che camminare, sperando che non ci sia nebbia, così che possa ammirare un bel paesaggio.&lt;br /&gt;&lt;br /&gt;P.S.: quel Paolo dice il vero sì, ma sul mio tempo libero... cavolo è quasi finito Febbraio e io sono ancora qui a tentare di studiare cose che non mi piacciono per degli esami... fosse per me avrei già messo delle belle "V" sulla mia whish list di Amazon e mi sarei tuffato nell'OpenGL...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-5395837680712348167?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/5395837680712348167/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/02/paolo-pedercini-aka-la-molle-industria.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5395837680712348167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5395837680712348167'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/02/paolo-pedercini-aka-la-molle-industria.html' title='Paolo Pedercini - AKA &quot;La Molle Industria&quot; - Videocartolina - IGDA Italia &amp; Global Game Jam 2011'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8066328926476686085</id><published>2011-02-04T20:12:00.000+01:00</published><updated>2011-02-04T20:12:11.373+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='game development'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><category scheme='http://www.blogger.com/atom/ns#' term='textures'/><category scheme='http://www.blogger.com/atom/ns#' term='OpenGL'/><category scheme='http://www.blogger.com/atom/ns#' term='mac'/><category scheme='http://www.blogger.com/atom/ns#' term='OpenGL SecondProject'/><title type='text'>OpenGL SecondProject - Texture sui modelli!</title><content type='html'>Vedere una casa tutta bianca e senza luci né ombre è certo un bel passo in avanti, ma ad ogni passo ne deve seguire un altro. Per questo ho dato ai modelli le loro texture. Anzi la loro texture. Sì, perchè un modello tridimensionale per coprirsi di colore può usare o più file o uno solo, equivalente ai "più file" opportunamente ruotati per stare tutti in un'unica immagine, e per ora ho dato ad ogni modello solo una texture.&lt;br /&gt; Sono partito con l'idea di usare tutte le texture, per dare la possibilitá a modelli con texture multiple di entrare nel mondo in construzione, ma sono incappato in un problema: in un 3ds, da quello che vedo grazie alla libreria &lt;a href="http://code.google.com/p/lib3ds/"&gt;lib3ds&lt;/a&gt;, per ogni mesh sono elencati in array tutti i vertici e tutti i triangoli, ognuno con i 3 indici dei vertici che lo compongono e l'indice del materiale di cui è fatto. Ogni materiale ha 2 texture, e tante altre cose, come normalMaps, ecc. Le informazioni sulla posizione della texture per i vertici cono messe in un bell'array di coppie UV, il che mi fa pensare che vi sia una coppia UV per ogni vertice, peccato che se così fosse potrebbe funzionare solo con una sola texture poichè, in caso di texture multiple, ad un vertice dovrebbero corrispondere diverse coordinate UV a seconda di quale triangolo si sta considerando. Ho cercato un po' online, ma non ho trovato gran che (se qualcuno avesse trovato qualcosa mi farebbe un favore facendomelo sapere :D), così ho deciso di caricare solo la texture del primo materiale che incontro e di usarla per tutto il modello. Che poi pensandoci bene avere una texture sola per un singolo modello dovrebbe aumentare le prestazioni rispetto a dover caricare più texture. Certo si perde il vantaggio di poter riusare texture base per comporre texture più complesse (ad esempio una texture per il cemento usata su diversi modelli di edificio), ma si può ovviare a questo creando asset componibili, ovvero non modellare un edificio intero, ma le sue parti separatamente, il che porta anche il vantaggio del riutilizzo dei modelli oltre che delle texture.&lt;br /&gt;&lt;br /&gt;Usando solo la prima texture i modelli con più texture appaiono corretti solo nelle parti originariamente coperte dalla texture usata.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img163.imageshack.us/img163/196/houseonetextureinsteado.png" alt="il modello della casa dovrebe avere anche altre texture..."/&gt;&lt;br /&gt;&lt;br /&gt;Mentre modelli con una sola texture appaiono corretti al cento percento!&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img143.imageshack.us/img143/6671/wagenopenglsecondprojec.png" alt="il modell del carretto ha una sola texture, quindi è visualizzato correttamente"/&gt;&lt;br /&gt;&lt;br /&gt;Implementando questa nuova caratteristica di base ho anche introdotto un gestore di texture, ceh permette di non caricare più volte una stessa texture. Ho scelto di implementarlo con metodi statici, invece di ricorrere ad una variabile globale, ma si può sempre cambiare.&lt;br /&gt;&lt;br /&gt;Per caricare le texture dei modelli nella loro cartella ho incluso la libreria &lt;a href="http://www.cs.brown.edu/~jwicks/boost/libs/filesystem/doc/index.htm"&gt;Boost FileSystem&lt;/a&gt;, perfettamente portabile, per poter usare la cartella del modello come base per il path della sua texture.&lt;br /&gt;&lt;br /&gt;Dovrò poi capire come usare normal-maps, reflection-maps e compagnia bella.&lt;br /&gt;Per qualsiasi cosa commentate!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8066328926476686085?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8066328926476686085/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/02/opengl-secondproject-texture-sui.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8066328926476686085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8066328926476686085'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/02/opengl-secondproject-texture-sui.html' title='OpenGL SecondProject - Texture sui modelli!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1006692919085566722</id><published>2011-02-02T20:38:00.000+01:00</published><updated>2011-02-02T20:38:16.197+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='testo in OpenGL'/><category scheme='http://www.blogger.com/atom/ns#' term='game development'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><category scheme='http://www.blogger.com/atom/ns#' term='FOV'/><category scheme='http://www.blogger.com/atom/ns#' term='font'/><category scheme='http://www.blogger.com/atom/ns#' term='textures'/><category scheme='http://www.blogger.com/atom/ns#' term='mac'/><category scheme='http://www.blogger.com/atom/ns#' term='OpenGL SecondProject'/><category scheme='http://www.blogger.com/atom/ns#' term='visuale umana'/><title type='text'>OpenGL SecondProject - Texture!</title><content type='html'>Ieri ho sentito la necessità di conoscere gli FPS dell'applicazione che sta nascendo, così ho aggiunto un semplice contatore di FPS (semplicemente contando il tempo che passa tra un ciclo e l'altro e dividere "1 secondo" per quel tempo, niente medie o cose simili per ora). Unico problema: come visualizzare gli FPS? Stampandoli sullo schermo, sì, ok, ma OpenGL e SDL non ci sanno alcun supporto per la stampa di testo (GLUT ha qualcosa di essenziale, ma lavorando per un gioco non si può usare GLUT :D ), quindi bisogna provvedere da sè o trovare qualche libreria. Qualche libreria c'è, &lt;a href="http://www.google.com/search?sourceid=chrome&amp;ie=UTF-8&amp;q=opengl+font+library"&gt;come google vi potrà mostrare&lt;/a&gt;, ma questa volta ho preferito fare da solo. Ho ricevuto un grande aiuto dal &lt;a href="http://blog.wolfire.com/2010/05/Lugaru-goes-open-source"&gt;codice di Lugaru&lt;/a&gt;, dal quale ho preso l'idea di usare le liste di OpenGL (praticamente una serie di azioni memorizzata e associata ad un Id, richiamabile a necessità) e una texture per i caratteri (praticamente tutto il necessario :D).&lt;br /&gt; Oh, guarda! "Texture"! Bisogna aggiungere il caricamento delle texture! &lt;a href="http://freeimage.sourceforge.net/"&gt;FreeImage&lt;/a&gt;, la conoscete? È una famosa libreria che permette di leggere e scrivere immagini in tantissimi formati rilasciata con due licenze: &lt;a href="http://freeimage.sourceforge.net/"&gt;GNU GPL e FIPL&lt;/a&gt;. La seconda è quella che mi interessa: ne permette l'uso a fini commerciali.&lt;br /&gt; Per riuscire a caricare correttamente le immagini ho perso un sacco di tempo. Per memorizzare delle texture con OpenGL serve un array contenente i dati di tutti i pixel, in questo caso texel. Per capire come ottenere il suddetto array ci ho messo un po'; la luce mi è stata portata da &lt;a href="http://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/texturing.php"&gt;questo tutorial&lt;/a&gt;. inizialmente ho usato il wrapper a oggetti FreeImagePlus, ma seguendo il tutorial, che non ne fa uso, ho capito come usare la libreria classica e lo ho abbandonato.&lt;br /&gt; Per i primi test ho fatto un'immagine con GIMP e la penna del mio TabletPC alla veloce, quindi alcuni caratteri escono un po' dal loro riquadro e fanno capolino in quello di qualcun altro (vedi lo spazio); inoltre sono a risoluzione molto bassa. Ho scoperto che &lt;a href="http://font.ubuntu.com/ufl/FAQ.html"&gt;posso usare&lt;/a&gt; l'&lt;a href="http://font.ubuntu.com/"&gt;UbuntuFont&lt;/a&gt; e credo che farò una texture con quello, dato che lo trovo fantastico. Ora i due quadrati hanno una texture!&lt;br /&gt;&lt;br /&gt;Quello grande ha una texture rettangolare (scelta rettangolare per vedere come si comportava): una foto che ho fatto ad un concerto degli Ulver.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img692.imageshack.us/img692/4084/ulverphototextureopengl.png" alt="quadrato grande: foto dal concerto degli Ulver - the rest is silence"/&gt;&lt;br /&gt;&lt;br /&gt;Quello piccolo porta su di sé la texture del font.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img832.imageshack.us/img832/571/hand16fonttextureopengl.png" alt="quadrato piccolo: texture del font"/&gt;&lt;br /&gt;&lt;br /&gt;Ho aggiunto il test sullo Z-buffer e sull'alpha per poter "non-vedere" correttamente gli oggetti coperti da altri e per avere la trasparenza con la texture del font. Una delle cose che ho aggiunto ha portato un bug, che è &lt;a href="http://getsatisfaction.com/mojang/topics/white_stripes_on_night_sky"&gt;lo stesso che ho in Minecraft&lt;/a&gt;, e per questo credo potrebbe essere causato dalla mia scheda grafica: da certi poligoni partono triangoli con un vertice al punto di fuga. Credo accada solo con poligoni senza texture. Vedrò di indagare.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img573.imageshack.us/img573/4466/bugtriangolialpuntodifu.png" alt="bug dei triangoli al punto di fuga"/&gt;&lt;br /&gt;&lt;br /&gt;Ho fatto anche qualche ricerca sulle proporzioni del campo visivo umano, per avere una visione il più possibile completa e realistica, e ho scoperto che abbiano all'incirca un'apertura orizzontale di 160º e verticale di 120º, il che vuol dire 4/3. Sconvolgente eh? E i 16/9? non dovrebbero essere le proporzioni che più si avvicinano a quelle della nostra visuale? Beh, tutti quei gradi comprendono &lt;b&gt;tutto&lt;/b&gt; quello che vediamo, ma se consideriamo la zona ad alta risoluzione ecco che i 4/3 scompaiono e compare una zona ellissoidale, più simile ai 16/9, anche se la zona con massima risoluzione è in realtà di circa 2º (º-º poco, no?). Pero ora le immagini che vedete sono 640*480(4/3) e con un FOV orizzontale di 120º. Avrò tempo per riflettere su questi aspetti.&lt;br /&gt;Non ho postato codice, ma se avete dubbi o curiosità, anche non relative al codice, non esitate a commentare e chiedere!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1006692919085566722?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1006692919085566722/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/02/opengl-secondproject-texture.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1006692919085566722'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1006692919085566722'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/02/opengl-secondproject-texture.html' title='OpenGL SecondProject - Texture!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8673166421420387920</id><published>2011-01-31T06:10:00.001+01:00</published><updated>2011-02-01T22:21:55.286+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='camera'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='modellazione 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='game development'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='quaternioni'/><category scheme='http://www.blogger.com/atom/ns#' term='OpenGL'/><category scheme='http://www.blogger.com/atom/ns#' term='OpenGL SecondProject'/><title type='text'>Imparando OpenGL: OpenGL SecondProject has begun</title><content type='html'>Come saprete "da grande" voglio programmare videogiochi (sì, proprio tutto :D), quindi, dopo aver terminato il corso di grafica, riprendo a giochicchiare con &lt;a href="http://www.opengl.org/"&gt;OpenGL&lt;/a&gt;, ma adesso più consapevole e più seriamente. Ho deciso di postare i miei progressi (fiducioso che ce ne saranno :) ), poiché visto che ho perso un sacco di tempo a cercare cose online magari sarò utile a qualcun altro.&lt;br /&gt;&lt;br /&gt;Per prima cosa ho scaricato il &lt;a href="http://blog.wolfire.com/2010/05/Lugaru-goes-open-source"&gt;sorgente di Lugaru&lt;/a&gt; (gran gioco, lo consiglio) e ci ho dato una letta: "OMG complesso! Iniziamo con calma..".&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Prima di iniziare a scrivere codice:&lt;/b&gt; installare svn e creare un repository. Pensavo fosse complicato, ma non c'è da fare quasi nulla, visto anche che NetBeans dialoga volentieri con svn :). Sapendone poco o nulla ho cercato un tutorial: &lt;a href="http://programmazione.html.it/guide/leggi/147/guida-subversion/"&gt;html.it&lt;/a&gt; aiuta sempre. Per non usare il terminale (a parte per la creazione che è una riga) ho installato le GUI che ho trovato nelle repository di Ubuntu: RapidSVN e esvn (optando poi per RapidSVN).&lt;br /&gt;Usare un programma di VersionControl è una buona prassi quando si creano progetti medio grandi: mi evita di fare tanti zip con tutto il progetto dentro e mi permette di avere uno storico delle modifiche dettalgiato e di poter tornare ad una versione precedente con semplicità.&lt;br /&gt;&lt;br /&gt;Come prima cosa ho scritto le solite classi &lt;i&gt;Vec3&lt;/i&gt; e &lt;i&gt;Vec2&lt;/i&gt; (credo si capisca cosa sono, ma non si sa mai: rispettivamete vettore tridimensionale(XYZ) e vettore bidimensionale(XY)) con tutti i metodi che ho potuto immaginare. In uno spazio 3D non possono mancare le rotazioni. Come si effettuano le rotazioni in 3D? O con matrici o con quaternioni. La differenza? I quaternioni sono composti da 4 variabili, mentre una matrice ne ha 16, e per i calcoli è più semplice (leggi con meno errori numerici) e veloce; difatti in computer grafica si usano quasi sempre i quaternioni (attenzione perchè per effettuare trasformazioni generiche vengono usate le matrici, vedi OpenGL, quindi è bene implementare anche loro). Unico problema: mai usati &lt;a href="http://it.wikipedia.org/wiki/Quaternione"&gt;quaternioni&lt;/a&gt;. Ero abbastanza fuso e abbattuto, dopo aver tentato di capire come usarli leggendo un po' di roba su wikipedia e varie google ricerche, quando la salvezza mi si carica in una tab di Chrome: il codice con un poco di spiegazione di una classe &lt;i&gt;Quaternions&lt;/i&gt; sulla &lt;a href="http://gpwiki.org/index.php/OpenGL:Tutorials:Using_Quaternions_to_represent_rotation"&gt;GameProgramming Wiki&lt;/a&gt;!&lt;br /&gt;Amore per la wiki &amp;lt;3.&lt;br /&gt;Dopo 4 classi matematiche (ho scritto anche Matrix4) c'è bisogno di vedere dei risultati per tirare su il morale. Ancora una, dai forza: Camera. Per poter esplorare un mondo 3D serve un occhio! La visuale in OpenGL è gestita con una matrice di trasformazione che viene applicata ai vertici per il rendering: un po' complicato da gestire, quindi serve un wrapper! Una bella classe &lt;i&gt;Camera&lt;/i&gt; con tutti i suoi bei metodi per muoverla, impostarla e applicarla in OpenGL. Riporto gli header:&lt;br /&gt;&lt;blockquote&gt;&lt;pre&gt;class Camera&lt;br /&gt;{&lt;br /&gt;public:&lt;br /&gt;    Vec3 pos;&lt;br /&gt;    Vec3 target;&lt;br /&gt;    Vec3 vertical;&lt;br /&gt;    virtual void setGLCamera(void)=0;&lt;br /&gt;    Camera(void);&lt;br /&gt;};&lt;br /&gt;&lt;br /&gt;class PerspectiveCamera : public Camera&lt;br /&gt;{&lt;br /&gt;protected:&lt;br /&gt;&lt;br /&gt;public:&lt;br /&gt;    double near, far;&lt;br /&gt;    double width, height;&lt;br /&gt;    Vec2 vanishingPoint; // 0.0 - 1.0&lt;br /&gt;    double FOV;&lt;br /&gt;    double ratio;&lt;br /&gt;    PerspectiveCamera(void);&lt;br /&gt;    void setGLCamera(void);&lt;br /&gt;    void setFOV(double FOV);&lt;br /&gt;    void setAspectRatio(double ratio);&lt;br /&gt;    void setVanishingPoint(Vec2 vp);&lt;br /&gt;    void setNear(double near);&lt;br /&gt;    void setFar(double far);&lt;br /&gt;    Vec3 getDirection(void);&lt;br /&gt;    void moveX(double deltax);&lt;br /&gt;    void moveY(double deltay);&lt;br /&gt;    void moveZ(double deltaz);&lt;br /&gt;    void move(Vec3 v);&lt;br /&gt;    void rotateX(double alphax);&lt;br /&gt;    void rotateY(double alphay);&lt;br /&gt;};&lt;/pre&gt;&lt;/blockquote&gt;Ho fatto una classe &lt;i&gt;Camera&lt;/i&gt; e una sua estensione &lt;i&gt;PerspectiveCamera&lt;/i&gt; per non precludermi altri tipi di visuale, come la proiezione ortogonale o la isometrica. La classe madre ha solo una classe virtuale, ma nel caso ne metterò altre, come move* ad esempio (che sarebbe da mettere...).&lt;br /&gt;Per applicare la camera prospettica alle OpenGL uso due funzioni: glLookAt per posizionarla e gñFrustum per impostarne le caratteristiche.&lt;br /&gt;&lt;blockquote&gt;&lt;pre&gt;void PerspectiveCamera::setGLCamera()&lt;br /&gt;{&lt;br /&gt;    glLoadIdentity();&lt;br /&gt;    glMatrixMode(GL_MODELVIEW);&lt;br /&gt;    glLoadIdentity();&lt;br /&gt;    gluLookAt(pos.x, pos.y, pos.z, target.x, target.y, target.z, vertical.x, vertical.y, vertical.z);&lt;br /&gt;    glMatrixMode(GL_PROJECTION);&lt;br /&gt;    glFrustum(-vanishingPoint.x*width, (1-vanishingPoint.x)*width, -vanishingPoint.y*height, (1-vanishingPoint.y)*height, near, far);&lt;br /&gt;}&lt;/pre&gt;&lt;/blockquote&gt;&lt;br /&gt;Attenzione al rapporto che ci dev'essere tra FOV, near e width:&lt;br /&gt;&lt;blockquote&gt;&lt;pre&gt;void PerspectiveCamera::setFOV(double FOV)&lt;br /&gt;{&lt;br /&gt;    this-&gt;FOV = FOV;&lt;br /&gt;    this-&gt;width = near*tan(DEG2RAD(FOV/2.0))*2.0;&lt;br /&gt;    this-&gt;height = width/ratio;&lt;br /&gt;}&lt;/pre&gt;&lt;/blockquote&gt;(ovviamente questa relazione si vede anche in tutti metodi che modificano near o width)&lt;br /&gt;&lt;br /&gt;Oh, finalmente si possono vedere dei risultati!&lt;br /&gt;Imposto un main con GLUT e grazie alla presenza di un buon wrapper con tanti utili metodi &lt;i&gt;voillà&lt;/i&gt;: una telecamera in prima persona!&lt;br /&gt;&lt;br /&gt;Ringraziamo GLUT e diciamogli addio. Sì, perchè GLUT è una libreria tanto utile e semplice da usare, ma non è pensata per videogiochi: dobbiamo passare a &lt;a href="http://www.libsdl.org/"&gt;SDL&lt;/a&gt;!&lt;br /&gt;Come OpenGL, SDL è una libreria gratuita, aperta e multipiattaforma. Permette di comunicare con i vari dispositivi di input, come mouse, tastiera e pad, con l'eventuale gestore di finestre, e ci dà una mano in altri vari campi. Rispetto a GLUT è meno specifica e più versatile: c'è da scrivere di più, ma il gioco vale la candela.&lt;br /&gt;Per usare SDL con OpenGL in C++ ci sono vari tutorial segnalati sul sito ufficiale. Io ho usato &lt;a href="http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/ogladv/tut1"&gt;questo di Cone3d&lt;/a&gt; e vari dal sito &lt;a href="http://www.sdltutorials.com/"&gt;SDLtutorials.com&lt;/a&gt;, grazie ai quali ho scritto una classe per gestire i vari input e una per le finestre. Per quanto riguarda gli input più in là credo che proverò l'ottimizzazione di &lt;a href="http://gameprogrammer.com/fastevents/fastevents1.html"&gt;Game Programmer&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="http://img408.imageshack.us/img408/453/primoscreenshot.png" alt="prima visione: 2 quadrati"/&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Che bello: posso esplorare il mio mondo 3D! Due quadrati... un po' vuoto no? Prima di andare avanti con la grafica bisogna mettersi nelle condizioni di poter testare il lavoro: caricare modelli 3d.&lt;br /&gt;Dando un'occhiata al codice di David (il genio che ha scritto Lugaru) apprendo che usa il formato &lt;i&gt;.solid&lt;/i&gt;, credo fatto da lui ma non ne ho la certezza, e che lo legge e parsa direttamente, senza usare librerie esterne. Io preferisco usare un formato diffuso per semplificare la vita ai modellatori (quindi a me :D) e a me che dovrei scrivere tool e plug-in di conversione. Mi metto a esplorare il mondo dei formati per modelli tridimensionali. Ero alla ricerca di un formato aperto e usato da programmi gratuiti come blender, una sorta di standard creato dal mondo Open, come esiste l'&lt;a href="http://en.wikipedia.org/wiki/OpenDocument"&gt;OpenDocument&lt;/a&gt;per i documenti, ma sono rimasto deluso e a bocca asciutta. Blender ha un suo formato, il &lt;i&gt;&lt;a href="http://www.blender.org/development/architecture/blender-file-format/"&gt;.blend&lt;/a&gt;&lt;/i&gt;, ma sembra lo usi solo lui e mi sembrava complicato. Cercando guide trovo che alcuni usano formati creati per i vari Quake Engine, altri il &lt;i&gt;.obj&lt;/i&gt;, ma la maggior parte usa il &lt;i&gt;3ds&lt;/i&gt;, il formato di &lt;a href="http://it.wikipedia.org/wiki/3D_Studio_Max"&gt;3dStudioMax&lt;/a&gt;, programma di modellazione 3d professionale (avete presente cose come Shrek?) la cui ultima versione ora costa 3945$. Ok che potrei &lt;a href="http://students.autodesk.com/"&gt;scaricarlo gratuitamente con licenza studente&lt;/a&gt; (grazie AutoDesk :) ), ma non tutti possono, ok che molti usano copie pirata, ma è una cosa cattiva e, per fortuna, non tutti rubano, e ok che molti software ne supportano l'import/export (no, non si parla di commercio...), ma io volevo qualcosa di più libero, quindi ho tentennato. Dopo un po' mi sono arreso e mi sono deciso per il &lt;i&gt;3ds&lt;/i&gt;. Non rimaneva che trovare una libreria gratuita e usabile commercialmente per gestirlo: ahahah! T_T Altro tempo lanciato nel vuoto alla ricerca dell'arcana libreria. Ho trovato due librerie in licenza &lt;a href="http://www.gnu.org/copyleft/lesser.html"&gt;LGPL&lt;/a&gt;: &lt;a href="http://c3ds.sourceforge.net/"&gt;C3ds&lt;/a&gt;, di un italiano, e &lt;a href="http://code.google.com/p/lib3ds/"&gt;lib3ds&lt;/a&gt;. Dopo averle lette e valutate entrambe ho scelto la seconda perchè mi ci son trovato subito meglio.&lt;br /&gt;Così, predendo conoscenza importante dal codice di Lugaru, ho scritto la classe &lt;i&gt;Model&lt;/i&gt;, con il suo bel metodo &lt;i&gt;load&lt;/i&gt;, che sfrutta &lt;i&gt;lib3ds&lt;/i&gt; per caricare il suo modello e convertirlo in vertici e triangoli. Per ora non ho messo l'uso di texture, normali e mappature varie, ma di certo lo metterò.&lt;br /&gt;A dire il vero prima di preoccuparmi del codice mi sono messo a cercare qualche modello in LGPL da usare come test: altre risatone! È quasi impossibile! Si trovano modelli gratuiti ma nessuno permette l'uso commerciale! Ho trovato solo qualcosa su &lt;a href="http://www.turbosquid.com/"&gt;TurboSquid&lt;/a&gt;, un sito che vende modelli 3d, ma ha anche qualcosa gratis. Prima di scaricarne anche solo uno, anche solo per usarlo come test, ho cercato di capire se la licenza permetteva l'uso commerciale: nelle FAQ, presenti anche in italiano, si parla della licenza per modelli comprati, ma credo che i modelli gratuiti si "comprino" a 0€. Si scaricano con licenza lì detta &lt;i&gt;Standard Royalty Free&lt;/i&gt;. Se qualcuno sa o crede che mi sbagli al riguardo me lo faccia sapere, grazie :D.&lt;br /&gt;I modelli gratis lì presenti non sono moltissimi, in più io cercavo qualcosa di medioevale, però qualcosa ho trovato.&lt;br /&gt;Ecco l'immagine del primo modello nel mondo virtuale del mio progetto!&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="http://img403.imageshack.us/img403/1773/primomodello.png" alt="il primo modello"/&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Ora dovrò aggiungere un po' di luce per raccapezzarsi meglio, e tutto il resto :D&lt;br /&gt;Per qualsiasi domanda o osservazione, commentate!&lt;br /&gt;Al prossimo post!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8673166421420387920?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8673166421420387920/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/01/imparando-opengl-opengl-secondproject.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8673166421420387920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8673166421420387920'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/01/imparando-opengl-opengl-secondproject.html' title='Imparando OpenGL: OpenGL SecondProject has begun'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-4846965337877820648</id><published>2011-01-23T01:03:00.001+01:00</published><updated>2011-01-23T01:04:01.903+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Snapshot'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Snapshot - Gameplay Video</title><content type='html'>&lt;a href="http://www.indiedb.com/games/snapshot"&gt;Snapshot&lt;/a&gt; è un altro indie game presente su &lt;a href="http://www.indiedb.com/games/snapshot"&gt;IndieDB&lt;/a&gt; che secondo me merita un post. Ve ne parlo ora che è uscito il primo video di gameplay.&lt;br /&gt;&lt;br /&gt;Questo gioco è un platformer, se ne vedono tanti di platformer nella scena indie, ma pochi sono originali e meritevoli. Alcuni esempi positivi sono &lt;a href="http://www.braid-game.com/"&gt;Braid&lt;/a&gt; e &lt;a href="http://www.chroniclogic.com/gish.htm"&gt;Gish&lt;/a&gt;, per il resto la maggior parte sono i soliti giochi stile Mario and .co, ma non Snapshot.&lt;br /&gt;&lt;br /&gt;&lt;iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/whM2d-GthBU" frameborder="0" allowFullScreen&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;Dal video si intende cosa si debba fare: raccogliere stelline. Originale? No, per nulla. Nei platformer generalmente il PG deve arrivare alla fine del livello, alla 'porta' che gli permette di uscire e cambiare livello; la sfida per il giocatore può stare nella presenza di nemici e quindi nel doverli eliminare o evitare, nel compiere acrobazie per muoversi nel livello, nel risolvere enigmi, raccogliere oggetti o attivare congegni per 'sbloccare' l'uscita. Queste caratteristiche spesso convivono tra di loro e con altri elementi innovativi per formare giochi originali. È questo il caso: in Snapshot il giocatore ha l'abilità di fotografare zone della mappa e di riposizionare le foto fatte su di essa, con che risultato? Insieme alle immagini vengono catturati gli oggetti 'dinamici' stessi, che vengono poi rilasciati al riposizionamento della foto che li contiene. Grazie a questo meccanismo l'utente può sfruttare la moltitudine di oggetti presenti nel gioco per risolvere enigmi, un po' come se il PG li prendesse in inventario, con la differenza che così si possono prendere e rilasciare oggetti in posti non direttamente raggiungibili dal PG, e ovviamente che la modalità originale e intrigante aumenta il divertimento.&lt;br /&gt;&lt;br /&gt;Per concludere: mi sembra un ottimo gioco, gameplay originale e grafica piacevole, solo manca il sapere quale sarà il collante che terrà assieme i vari livelli.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-4846965337877820648?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/4846965337877820648/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/01/snapshot-gameplay-video.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4846965337877820648'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4846965337877820648'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/01/snapshot-gameplay-video.html' title='Snapshot - Gameplay Video'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/whM2d-GthBU/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-5494327258290441547</id><published>2011-01-22T03:30:00.000+01:00</published><updated>2011-01-22T03:30:19.748+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Crysis 2'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Crysis 2 - 'Invaders Must Die ' Multiplayer Trailer</title><content type='html'>Volete vedere qualcosa che spesseggia? Ma tanto eh.&lt;br /&gt;Guardatelo.&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 640px;"&gt;&lt;embed width="640" height="391" src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:709638"  quality="high" bgcolor="000000" name="efp" align="middle" type="application/x-shockwave-flash"  pluginspage="http://www.macromedia.com/go/getflashplayer"  flashvars="autoPlay=false"  allowfullscreen="true"&gt;&lt;/embed&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 640px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/crysis-2/11404" title="Crysis 2"&gt;Crysis 2&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/invaders-must-crysis-2/709638" title="Invaders Must Die Multiplayer Gameplay Trailer HD"&gt;Invaders Must Die Multiplayer Gameplay Trailer HD&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="Xbox 360"&gt;Xbox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;PlayStation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://pc.gametrailers.com/" title="PC Games"&gt;PC Games&lt;/a&gt;         &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;Finalmente il multiplayer di Crysis smette di essere tanti PG single player buttati tutti insieme e un po' smarriti e prende un bel po' di carattereistiche originali aggiungendo al gioco dinamismo e possibilitá creative.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-5494327258290441547?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/5494327258290441547/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/01/crysis-2-invaders-must-die-multiplayer.html#comment-form' title='2 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5494327258290441547'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5494327258290441547'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/01/crysis-2-invaders-must-die-multiplayer.html' title='Crysis 2 - &apos;Invaders Must Die &apos; Multiplayer Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8556249283058877677</id><published>2011-01-18T15:43:00.001+01:00</published><updated>2011-01-18T15:46:29.248+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='SpiralGameStudios'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><category scheme='http://www.blogger.com/atom/ns#' term='ORION'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>ORION: Prelude - new Trailer</title><content type='html'>Eccoci qua, dopo le vacanze di Natale &amp;amp; .co nel bel mezzo degli esami :)&lt;br /&gt;&lt;br /&gt;ORION: Prelude è un FPS sviluppato da &lt;a href="http://spiralgamestudios.com/"&gt;SpiralGameStudios&lt;/a&gt;, che fanno bene il loro lavoro, a quanto pare :)&lt;br /&gt;&lt;a href="http://developer.valvesoftware.com/wiki/Orion"&gt;ORION è nato come MOD&lt;/a&gt; per il motore della Valve &lt;a href="http://developer.valvesoftware.com/wiki/Source_Engine_Beta"&gt;Source Beta&lt;/a&gt;, che ha dato vita a HL2 per intenderci, ma ora, dopo anni, dopo aver sperimentato e prototipato sono passati ad una fase molto più concreta e hanno deciso di utilizzare l'&lt;a href="http://en.wikipedia.org/wiki/Unreal_Engine#Unreal_Development_Kit_.28UDK.29"&gt;UDK&lt;/a&gt;, motore molto usato dagli sviluppatori indie, poiché potente e gratis finché non si vende il prodotto, e nel caso di commercializzazione pur sempre economico.&lt;br /&gt;&lt;br /&gt;Non ho ancora parlato di ORION, nonostante sia &lt;a href="http://www.indiedb.com/games/orion-prelude/news/spiral-game-studios-opens-doors-announces-orion-prelude1"&gt;comparso su IndieDB l'11 agosto 2010&lt;/a&gt;. Ho aspettato di vedere di più.&lt;br /&gt;Ve ne parlo ora che sono aperte le iscrizioni alla beta multiplayer, che è uscito un nuovo trailer e che hanno aperto una pagina su KickStarter, di cui ho parlato &lt;a href="http://thegiallo.blogspot.com/2010/08/kickstarter-indiegogo-sviluppo.html"&gt;qui&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Cos'é ORION? Estratto dal post di presentazione sopra linkato:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: 'Trebuchet MS', sans-serif, Tahoma, Arial, Verdana; font-size: 10px; line-height: 15px;"&gt;ORION is a fast-paced, first person shooter with a heavy emphasis on team-based, multiplayer play. The game is set on three distinct worlds, two of which have been revealed: Earth and Orion. Each world has its own unique art styles associated with them allowing us to really explore and get creative. Earth is in a post-apocalyptic stage after centuries of warfare. Orion is a beautiful, lush, infant Earth which also happens to house living dinosaurs.&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;Per chi non capisse l'Inglese:&lt;br /&gt;&lt;blockquote&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: 'Trebuchet MS', sans-serif, Tahoma, Arial, Verdana; font-size: 10px; line-height: 15px;"&gt;ORION è uno sparatutto in prima persona rapido con una forte enfasi sul gioco a squadre multigiocatore. Il gioco è ambientato in tre diversi mondi, due dei quali sono stati rivelati: la Terra e Orion. Ogni mondo ha associati i suoi unici stili grafici, permettendoci di esplorare veramente ed essere creativi. La Terra è in una fase post-apocalittica dopo secoli di conflitti armati. Orion è bello, con una lussureggiante vegetazione, una Terra primordiale che si da il caso ospiti dinosauri vivi.&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;Come potete vedere dalle immagini sul sito ufficiale e sul profilo su IndieDB l'ambientazione è ben caratterizzata e realizzata, come potrete vedere dal nuovo trailer la musica è carica ed appropriata. Non resta che aspettare per vedere se la storia sará all'altezza e intanto iscriversi alla beta multiplayer!&lt;br /&gt;&lt;br /&gt;Prima del video vi vorrei ricordare che essendo indie non hanno soldi e vivono della fiducia dei giocatori, quindi, se vi sentirete ispirati &lt;a href="http://www.indiedb.com/news/orion-prelude-accepted-kickstartercom"&gt;qui&lt;/a&gt; o sul sito ufficiale trovate il link alla pagina di kickstarter, dove potrete contribuire.&lt;br /&gt;&lt;br /&gt;A voi!(in HD mi raccomando!)&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xUFZYDHSLSs?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xUFZYDHSLSs?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8556249283058877677?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8556249283058877677/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2011/01/orion-prelude-new-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8556249283058877677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8556249283058877677'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2011/01/orion-prelude-new-trailer.html' title='ORION: Prelude - new Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2069698423832996775</id><published>2010-12-10T16:14:00.000+01:00</published><updated>2010-12-10T16:14:29.808+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='MIT'/><category scheme='http://www.blogger.com/atom/ns#' term='tech'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='kinect'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><category scheme='http://www.blogger.com/atom/ns#' term='tecnologia'/><title type='text'>MIT Minority Reporter - Dopo il guanto, Kinect</title><content type='html'>Sì, ancora Kinect e ancora MIT. Giá avevano fatto il controllo alla Minority Report con un guanto di gomma ( &lt;a href="http://thegiallo.blogspot.com/2010/05/mit-motion-sensing-altro-che-minority.html"&gt;MIT - motion-sensing (altro che Minority Report)&lt;/a&gt; ), che costava una webcam e pochi centesimi, ora che c'è il Kinect... viene spontaneo, no? :)&lt;br /&gt;Certo con questa soluzione bisogna comprarsi il Kinect, il guanto è molto più poetico, ma forse il dermatologo non è d'accordo.&lt;br /&gt;&lt;br /&gt;Ecco il video, e per chi volesse provarlo, su Downoad|Blog.it c'è il link al sorgente :)&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tlLschoMhuE?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/tlLschoMhuE?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Grazie a &lt;a href="http://www.tomshw.it/cont/news/kinect-e-minority-report-dal-film-alla-realta/28530/1.html"&gt;Tom's Hardware&lt;/a&gt; e a &lt;a href="http://www.downloadblog.it/post/13511/linterfaccia-di-minority-report-eccola-con-kinect-per-xbox-360?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+downloadblog/it+(Downloadblog)&amp;utm_content=Google+Reader"&gt;Download|Blog.it&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2069698423832996775?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2069698423832996775/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/12/mit-minority-reporter-dopo-il-guanto.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2069698423832996775'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2069698423832996775'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/12/mit-minority-reporter-dopo-il-guanto.html' title='MIT Minority Reporter - Dopo il guanto, Kinect'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7495027495241676371</id><published>2010-12-06T23:29:00.001+01:00</published><updated>2010-12-06T23:29:26.977+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='robotica'/><category scheme='http://www.blogger.com/atom/ns#' term='tech'/><category scheme='http://www.blogger.com/atom/ns#' term='kinect'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><category scheme='http://www.blogger.com/atom/ns#' term='tecnologia'/><title type='text'>Kinect volante</title><content type='html'>Ultimamente stanno impazzando notizie di aplicazioni del Kinect grazie ai driver OpenSource. Qui vediamo un'applicazione del Kinect volante che naviga nello spazio e si ferma di fronte a ostacoli.&lt;br /&gt;&lt;br /&gt;La Microsoft ha regalato al mondo un fantastico dispositivo. (regalato in cambio di tante tante vendite :) )&lt;br /&gt;Grazie. Prego.&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/eWmVrfjDCyw?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/eWmVrfjDCyw?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7495027495241676371?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7495027495241676371/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/12/kinect-volante.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7495027495241676371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7495027495241676371'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/12/kinect-volante.html' title='Kinect volante'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6755920487474384898</id><published>2010-11-29T23:03:00.000+01:00</published><updated>2010-11-29T23:03:13.744+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='robotica'/><category scheme='http://www.blogger.com/atom/ns#' term='DARPA'/><title type='text'>"Mano" robotica che si adatta alla forma degli oggetti (di qualsiasi tipo) e li prende</title><content type='html'>Qualcosa di incredibile. Inizia abbastanza banale, ma..&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0d4f8fEysf8?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/0d4f8fEysf8?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Un grazie alla University of Chicago e al fisico &lt;a href="http://jfi.uchicago.edu/~jaeger/group/"&gt;Heinrich Jaeger&lt;/a&gt; capo di questo progetto. Ovviamente chi c'è di mezzo? La DARPA. Non sapete chi è la DARPA? Aprite wikipedia e cercate. Non, non vi do un link diretto. Dovete camminare sulle vostre gambe!&lt;br /&gt;Riprendendo:&lt;br /&gt;Un grazie anche a &lt;a href="http://www.boingboing.net/2010/11/29/shape-shifting-robot.html?"&gt;boingboing&lt;/a&gt; per la notizia.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6755920487474384898?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6755920487474384898/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/11/mano-robotica-che-si-adatta-alla-forma.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6755920487474384898'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6755920487474384898'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/11/mano-robotica-che-si-adatta-alla-forma.html' title='&quot;Mano&quot; robotica che si adatta alla forma degli oggetti (di qualsiasi tipo) e li prende'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6448870946575796429</id><published>2010-11-23T15:27:00.001+01:00</published><updated>2010-11-23T15:30:54.504+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='fan trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Tiny and Big'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><title type='text'>Tiny and Big: Grandpa's Leftovers - Game trailer!</title><content type='html'>Credo vi ricorderete di &lt;a href="http://thegiallo.blogspot.com/2010/10/tiny-big-up-that-mountain-beta.html"&gt;Tiny and Big: Grandpa's Leftovers&lt;/a&gt;, il cui video mi aveva lasciato a bocca aperta. È uscito poco fa il primo trailer del gioco (il precedente video era un tech video), o meglio del primo episodio del gioco. È stato aggiunto un razzo applicabile alle roccie, come potrete vedere.&lt;br /&gt;&lt;br /&gt;Il gioco sembra essere su un livello fumettoso/scherzoso, come Crush Bandicoot, Ratchet and Clank e sembra anche essere sullo stesso genere, più simile al secondo.&lt;br /&gt;&lt;br /&gt;Per chi volesse saperne di più sul gioco: &lt;a href="http://www.tinyandbig.com/about/"&gt;il sito ufficiale&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;¡ Desfrutáis del vídeo !&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="315"&gt;&lt;param name="movie" value="http://www.indiedb.com/media/embed/349775"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.indiedb.com/media/embed/349775" type="application/x-shockwave-flash" wmode="transparent" allowfullscreen="true" allowscriptaccess="always" width="560" height="315"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.indiedb.com/games/tiny-big/videos/tiny-big-grandpas-leftovers"&gt;Tiny &amp;#038; Big - Grandpa's Leftovers - Indie DB&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6448870946575796429?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6448870946575796429/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/11/tiny-and-big-grandpas-leftovers-game.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6448870946575796429'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6448870946575796429'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/11/tiny-and-big-grandpas-leftovers-game.html' title='Tiny and Big: Grandpa&apos;s Leftovers - Game trailer!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-778642824351754346</id><published>2010-11-23T13:32:00.001+01:00</published><updated>2010-11-23T13:38:47.815+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='fan trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='fan art'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='halo movie'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='halo'/><title type='text'>Halo Fan Movie Trailer</title><content type='html'>Grazie a Tom's Hardware per &lt;a href="http://www.tomshw.it/cont/news/il-film-di-halo-si-fara-lo-dice-l-avidita-di-microsoft/28223/1.html"&gt;questa news&lt;/a&gt; in cui hanno embeddato questo fantstico Fan Movie Trailer (che allo stato attuale ha 4,921,075 visualizzazioni).&lt;br /&gt;&lt;br /&gt;È un peccato che Neill Blomkamp non abbia fatto il film di Halo, perchè District 9 (di cui è il regista), fatto con i dati derivati dagli studi per l'Halo Movie, mi è piaciuto molto, ora aspetto il sequel e che qualche regista che sappia il fatto suo giri il film con MasterChief. Una serie potrebbe essere una gran cosa, ma ci vorrebbero anche dei film.&lt;br /&gt;&lt;br /&gt;Mettetevi comodi e godetevi il video :)&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JCo8KLjZhDY?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/JCo8KLjZhDY?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;(questo è il 201° post :D)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-778642824351754346?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/778642824351754346/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/11/halo-fan-movie-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/778642824351754346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/778642824351754346'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/11/halo-fan-movie-trailer.html' title='Halo Fan Movie Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6171483078346115074</id><published>2010-10-20T23:58:00.000+02:00</published><updated>2010-10-20T23:58:50.348+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='wolfire games'/><category scheme='http://www.blogger.com/atom/ns#' term='overgrowth'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Overgrowth Alpha Trailer - Wolfire Games</title><content type='html'>Seguo da un po' il &lt;a href="http://blog.wolfire.com/"&gt;blog di sviluppo di questo gioco&lt;/a&gt;, derivazione ed evoluzione di&lt;a href="http://store.steampowered.com/app/25010/"&gt;Lugaru&lt;/a&gt;, gioco disponibile su Steam (comprato :D) in versione "HD", che non so bene che voglia dire... per fare un po' di pubblicità in attesa che esca Overgrowth.&lt;br /&gt;&lt;br /&gt;Ma cos'è Lugaru? È un gioco dall'interfaccia semplice, senza HUD, che vede il coniglio umanoide protagonista alle prese con la vendetta del suo villaggio, combattendo a mani nude e con armi bianche contro svariati nemici. Le animazioni sono molto dinamiche e fluide, gli attacchi dei diversi combattenti si collegano e interrompono in maniera molto realistica. I comandi sono pochi, ma il combattimento non è così facile: il parare e "ribaltare" gli attacchi avversari è una mossa chiave per avere la meglio nei combattimenti, ed è tutta questione di tempistica. Questo legame forte con la tempistica dovrebbe essere stato eliminato in Overgrowth con &lt;a href="http://blog.wolfire.com/2010/10/First-fighting-test"&gt;un nuovo sistema di combattimento&lt;/a&gt; incentrato sul permettere al giocatore di pensare di più alla tattica, che è comunque essenziale in Lugaru, ma a volte resa vana dalla mancanza di riflessi.&lt;br /&gt;Overgrowth promette bene, gli sviluppatori (o lo sviluppatore, no so bene quanti siano, a parte i grafici) sono molto capaci, l'editor mi fa sbavare.&lt;br /&gt;&lt;br /&gt;Come al solito guardatevi il video in HD e a pieno schermo! ;)&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zPdq1r-F5Ko?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/zPdq1r-F5Ko?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6171483078346115074?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6171483078346115074/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/10/overgrowth-alpha-trailer-wolfire-games.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6171483078346115074'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6171483078346115074'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/10/overgrowth-alpha-trailer-wolfire-games.html' title='Overgrowth Alpha Trailer - Wolfire Games'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-4513734905368590554</id><published>2010-10-05T21:53:00.002+02:00</published><updated>2010-11-23T15:09:21.429+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Tiny and Big'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='indie'/><title type='text'>Tiny &amp; Big - Up That Mountain (Beta)</title><content type='html'>Non posso non postare questo video, perché la mia faccia quando lo ho visto era esattamente questa:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="http://img180.imageshack.us/img180/8365/10304220.jpg"/&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Guardatelo in HD e a schermo intero mi raccomando!!&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/az92keHswF4?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/az92keHswF4?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Quanti giochini flash ho visto con questo sistema che tagli le cose? Ma in 2D, non in 3. In oltre ha molto stile, l'averlo fatto cartonato è in sintonia col fatto che hai un raggio che tagli a cazzo tutto, ma sotto al tratto nero ci sono delle belle texture realistiche, con colori non troppo saturati e dai toni prevalentemente scuri che danno un velo di serietá, q.b.. Non mancano le scrittone delle onomatopee, in stile XIII ma piú grandi e meno serie. Un bel miscuglio di serietà e cose senza senso :P.&lt;br /&gt;&lt;br /&gt;Ringrazio &lt;a href="http://www.indiegames.com/blog/2010/10/indie_games_arcade_tiny_and_bi.html"&gt;Indiegames&lt;/a&gt;per avermelo fatto conoscere.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-4513734905368590554?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/4513734905368590554/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/10/tiny-big-up-that-mountain-beta.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4513734905368590554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4513734905368590554'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/10/tiny-big-up-that-mountain-beta.html' title='Tiny &amp; Big - Up That Mountain (Beta)'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7242909939103965774</id><published>2010-10-02T13:05:00.000+02:00</published><updated>2010-10-02T13:05:39.645+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='idee'/><category scheme='http://www.blogger.com/atom/ns#' term='società'/><title type='text'>TheFunTheory.com - Playlist di video -&gt; Idee geniali (con qualche suggerimento)</title><content type='html'>Ho fatto una playlist di video tratti dal ocncorso indetto dalla VolksWagen &lt;a href="http://www.thefuntheory.com"&gt;TheFunTheory&lt;/a&gt;, più un video buonus (semplicemente non c'entra nulla :D).&lt;br /&gt;Guardateli e sentitevi meglio!&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/p/E6A18308E5B48681?hl=en_US&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/p/E6A18308E5B48681?version=3&amp;hl=en_US&amp;fs=1&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" width="640" height="505" allowscriptaccess="always" allowfullscreen="true"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt; Vedendo questi video sono rimasto stupito da tanta genialità e inventiva, ed entusiasta. Stupito come credo le persone che scoprono le divertenti novità in quelle cose solitamente banali, sempre uguali, noiose. Credo però che l'effetto positivo sia dovuto non solo al divertimento ma anche alla novità. Prendiamo per esempio una persona che non ha mai visto delle scale, che è abituata solo a rampe; vedendo una scala rimarrebbe stupita e inizierebbe a provarla, per scoprirla, per capirla. Non credo che nessuno di voi ritenga una scala divertente. Private ad immaginare se tutte le mattine mentre salite o scendete la solita scala ad ogni passo venisse prodotto un suono, una nota dopo l'altra, senza armonia. Io lo troverei snervante. Metti che ogni volta che butti qualcosa senti il suono di Willie il Coyote che cade: non credo che te ne importerebbe molto, infondo devi solo buttare una cosa, e sai benissimo che sentirai quel suono; potresti anche decidere di non buttarla proprio per evitare si sentirlo. Lo stesso vale per l'igienizzatore, per il tappeto ecc.. Anche se per l'igienizzatore il discorso è leggermente diverso: ogni volta viene scelto un suono a caso, quindi un minimo di sorpresa la si ha sempre. Se l'insieme di suoni venisse aggiornato spesso collegandolo ad un database online si potrebbe mantenere un effetto sorpresa costante, magari utilizzando un sistema di probabilità non equa, un po' come per le carte collezionabili: alcuni suoni sarebbero molto rari da sentire e si sarebbe invogliati dal fatto che ogni tanto uscirebbe un suono nuovo, mai sentito.&lt;br /&gt;  Questo sarebbe sfruttare meccanismi di marketing per "vendere" un prodotto gratis, utile, prima non incentivato. Lo stesso si potrebbe fare con il Velox  che ti manda la foto se fai la velocità giusta: se ogni volta che passo di lì a 25mph mi mandano una foto, magari io ho già la casa piena di quelle foto, oppure non voglio far sapere che ero lì e quindi vado più veloce; se invece si utilizzasse un sistema a punti per poi ricevere qualcosa, di reale o virtuale, ad esempio un account online, nel quale vengono registrati i punti dati dai Velox, in cui le multe ci fanno perdere punti e con i punti possiamo "comprare" accessori per il nostro avatar, o bonus per altri siti, o magari qualcuno potrebbe preferire convertire i punti in cose materiali e allora gli si fa prendere il "tostapane"; ovviamente ci sarebbe una classifica generale, una basata sul punteggio e una sul rapporto passaggi Velox positivi / passaggi negativi, una col maggior numero di punti accumulati negli ultimi x giorni. Questo sarebbe utilizzare meccanismi solitamente utilizzati in giochi per incentivare le persone a fare cose utili e banali; non so se si potrebbe definire serious gaming. Sono gli stessi principi che ci fanno perdere un sacco di tempo su giochini stupidi come Farmville (sia chiaro, io non ci gioco), sintetizzano quello che è la vita, lo concentrano nello spazio e nel tempo e lo rendono più semplice e facile, riceviamo appagamento nell'ottenere miglioramenti e premi dal nostro operato. perché invece di ricevere delle carote virtuali per aver perso del tempo invece non riceverle per aver fatto del bene?&lt;br /&gt;  Credo che se avessi voglia, tempo e risorse sarebbe un progetto da portare avanti seriamente. Spero che legga qualcuno che ne ha che lo realizzi, e magari che mi avverta e dia qualcosa, visto che i contenuti del blog sono sotto licenza CC :D.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7242909939103965774?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7242909939103965774/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/10/thefuntheorycom-playlist-di-video-idee.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7242909939103965774'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7242909939103965774'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/10/thefuntheorycom-playlist-di-video-idee.html' title='TheFunTheory.com - Playlist di video -&gt; Idee geniali (con qualche suggerimento)'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-3094183763303923853</id><published>2010-09-25T13:31:00.000+02:00</published><updated>2011-08-31T19:10:18.059+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='teaser'/><category scheme='http://www.blogger.com/atom/ns#' term='fan art'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><category scheme='http://www.blogger.com/atom/ns#' term='HL2'/><category scheme='http://www.blogger.com/atom/ns#' term='corto'/><category scheme='http://www.blogger.com/atom/ns#' term='HL'/><category scheme='http://www.blogger.com/atom/ns#' term='i m the freeman'/><title type='text'>I'm the Freeman - fan short su HL</title><content type='html'>Ecco un altro fan short ispirato a HalfLife. Questo è realizzato in Computer Grafica da Marco Spitoni, uno che lo fa di lavoro alla &lt;a href="http://www.wetafx.co.nz/"&gt;Weta Digital&lt;/a&gt;. Godetevelo in HD.&lt;br /&gt;&lt;br /&gt;&lt;iframe width="640" height="390" src="http://www.youtube.com/embed/Bm5sEaC5tBA?rel=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-3094183763303923853?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/3094183763303923853/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/09/im-freeman-fan-short-su-hl.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3094183763303923853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3094183763303923853'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/09/im-freeman-fan-short-su-hl.html' title='I&apos;m the Freeman - fan short su HL'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/Bm5sEaC5tBA/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-3259269726827454758</id><published>2010-09-24T17:25:00.000+02:00</published><updated>2010-09-24T17:25:30.699+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='bioshock'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><category scheme='http://www.blogger.com/atom/ns#' term='bioshock infinite'/><title type='text'>Bioshock Infinite - Debut Trailer</title><content type='html'>Un gran bel trailer devo dire. Bioshock ha stile, peccato che non abbia finto il primo e che non abbia giocato al secondo.&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/f1Wp6mQ6fyc?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/f1Wp6mQ6fyc?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-3259269726827454758?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/3259269726827454758/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/09/bioshock-infinite-debut-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3259269726827454758'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3259269726827454758'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/09/bioshock-infinite-debut-trailer.html' title='Bioshock Infinite - Debut Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-528132673892475437</id><published>2010-09-18T16:32:00.000+02:00</published><updated>2010-09-18T16:32:20.821+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='b:bc2'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='bbc2'/><category scheme='http://www.blogger.com/atom/ns#' term='b:bc2 vietnam'/><category scheme='http://www.blogger.com/atom/ns#' term='battlefield'/><title type='text'>Battlefield: Bad Company 2 Vietnam - TGS Trailer</title><content type='html'>&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/iUucx58PgI8?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/iUucx58PgI8?fs=1&amp;amp;hl=en_US&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-528132673892475437?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/528132673892475437/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/09/battlefield-bad-company-2-vietnam-tgs.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/528132673892475437'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/528132673892475437'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/09/battlefield-bad-company-2-vietnam-tgs.html' title='Battlefield: Bad Company 2 Vietnam - TGS Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8870273797680674907</id><published>2010-09-05T11:33:00.000+02:00</published><updated>2010-09-05T11:33:44.143+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='call of duty black ops'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Call of Duty: Black Ops - Wager Match Trailer</title><content type='html'>Un bel video che illustra le diverse modalità multiplayer di CoD:BO, tutte nuove e molto interessanti. Come campagna credo che sarà abbastanza brutto, impressione derivata dai trailer, anche se non so che storia potrebbe avere, ma come multiplayer sembra decisamente divertente, tanto che potrei comprarlo! Sarà da decidere tra CoD:BO e BF:BC2(tanto avrò i soldi a natale...).&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kg_8mPoloBo?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/kg_8mPoloBo?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8870273797680674907?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8870273797680674907/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/09/call-of-duty-black-ops-wager-match.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8870273797680674907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8870273797680674907'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/09/call-of-duty-black-ops-wager-match.html' title='Call of Duty: Black Ops - Wager Match Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8259479460285369724</id><published>2010-09-04T13:27:00.000+02:00</published><updated>2010-09-04T13:27:26.935+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><category scheme='http://www.blogger.com/atom/ns#' term='corto'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='chrome'/><title type='text'>Per tutti quelli che corrono in corso Italia a Genova</title><content type='html'>&lt;a href="http://www.thewildernessdowntown.com/#Corso+Italia,+Genova,+Italia"&gt;Uno speciale cortometraggio&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Consiglio di usare Chrome ;)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8259479460285369724?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8259479460285369724/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/09/per-tutti-quelli-che-corrono-in-corso.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8259479460285369724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8259479460285369724'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/09/per-tutti-quelli-che-corrono-in-corso.html' title='Per tutti quelli che corrono in corso Italia a Genova'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-5913562295535478142</id><published>2010-08-28T21:26:00.000+02:00</published><updated>2010-08-28T21:26:27.523+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='gamescom'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='assassin creed broderhood'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Assassin Creed Broderhood - Gameplay Video dal GC 2010</title><content type='html'>Hanno aggiunto molte cose, spero che renda il gioco molto meno monotono del primo (al secondo non ci ho ancora giocato).&lt;br /&gt;Ah c'è anche il multiplayer (sarai contento bandi :) )&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IUPHdP1zAM0?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IUPHdP1zAM0?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-5913562295535478142?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/5913562295535478142/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/assassin-creed-broderhood-gameplay.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5913562295535478142'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5913562295535478142'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/assassin-creed-broderhood-gameplay.html' title='Assassin Creed Broderhood - Gameplay Video dal GC 2010'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2696057049006515462</id><published>2010-08-23T16:22:00.000+02:00</published><updated>2010-08-23T16:22:33.494+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='call of duty black ops'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Call of Duty - Black Ops - Prestige Edition Video</title><content type='html'>Sarebbe carino avere una macchina telecomandata con telecamera e microfono, ma quanto costerà?&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0MjcEeTmEys?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/0MjcEeTmEys?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2696057049006515462?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2696057049006515462/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/call-of-duty-black-ops-prestige-edition.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2696057049006515462'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2696057049006515462'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/call-of-duty-black-ops-prestige-edition.html' title='Call of Duty - Black Ops - Prestige Edition Video'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-5882813751261831570</id><published>2010-08-20T13:14:00.003+02:00</published><updated>2010-08-20T13:14:24.933+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='aggiornamenti'/><category scheme='http://www.blogger.com/atom/ns#' term='profilo'/><title type='text'>Aggiornamento - profilo aggiornato</title><content type='html'>Aggiornato il mio profilo su blogspot. Ora c'è molta roba in più.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-5882813751261831570?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/5882813751261831570/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/aggiornamento-profilo-aggiornato.html#comment-form' title='2 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5882813751261831570'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5882813751261831570'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/aggiornamento-profilo-aggiornato.html' title='Aggiornamento - profilo aggiornato'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8209669074857359738</id><published>2010-08-20T12:56:00.000+02:00</published><updated>2010-08-20T12:56:00.378+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gta'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='gta2'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='rockstargames'/><category scheme='http://www.blogger.com/atom/ns#' term='gratis'/><category scheme='http://www.blogger.com/atom/ns#' term='downloadday'/><title type='text'>GTA 1 e 2 sono gratis!!!!</title><content type='html'>OMG!! Ecco cosa ho pensato quando poco fa leggo su &lt;a href="http://www.tomshw.it/"&gt;Tom's Hardware&lt;/a&gt; che GTA 1 e 2 sono scaricabili gratuitamente.&lt;br /&gt;Basta andare sul &lt;a href="http://www.rockstargames.com/classics/"&gt;sito della RockstarGames&lt;/a&gt; inserire i propri dati e ricevere per email il link per il download.&lt;br /&gt;&lt;br /&gt;Che bello, che nostalgia. Uno dei più bei giochi di sempre, ha segnato la storia.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="http://upload.wikimedia.org/wikipedia/en/6/6e/Gta2cover.jpg"/&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8209669074857359738?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8209669074857359738/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/gta-1-e-2-sono-gratis.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8209669074857359738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8209669074857359738'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/gta-1-e-2-sono-gratis.html' title='GTA 1 e 2 sono gratis!!!!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1657440608474940178</id><published>2010-08-19T14:59:00.000+02:00</published><updated>2010-08-19T14:59:47.998+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='gamescom'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Crysis 2'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Crysis 2 - Gameplay Multiplayer al Gamescom 2010</title><content type='html'>Spettacolare! Il fatto che ti puoi aggrappate porta una ventata d'aria nuova molto eccitante!&lt;br /&gt;Poi le prese da dietro.... &amp;lt;3&lt;br /&gt;&lt;br /&gt;&lt;object width="1280" height="745"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Vv1VkmbgnOs?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Vv1VkmbgnOs?fs=1&amp;amp;hl=it_IT&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="1280" height="745"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1657440608474940178?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1657440608474940178/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/crysis-2-gameplay-multiplayer-al.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1657440608474940178'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1657440608474940178'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/crysis-2-gameplay-multiplayer-al.html' title='Crysis 2 - Gameplay Multiplayer al Gamescom 2010'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1924135262994397258</id><published>2010-08-16T17:09:00.000+02:00</published><updated>2010-08-16T17:09:43.285+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='deusex'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>DeusEx Human Revolution - Gameplay Reveal Trailer</title><content type='html'>Finalmente vediamo qualcosa del gameplay, non molto, anzi quasi nulla, ma: che bello!! Peccato che esca anche lui all'inizio del 2011, insieme a Crysis 2 e a Brink ... :@ tutto assieme!!!&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 640px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="640" height="523"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=702811"/&gt;&lt;param name="quality" value="high" /&gt;&lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=702811" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="640" height="523"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 640px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/deus-ex-human-revolution/5780" title="Deus Ex: Human Revolution"&gt;Deus Ex: Human Revolution&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/gc-10-deus-ex/702811" title="GC 10: Gameplay Reveal Trailer"&gt;GC 10: Gameplay Reveal Trailer&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1924135262994397258?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1924135262994397258/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/deusex-human-revolution-gameplay-reveal.html#comment-form' title='2 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1924135262994397258'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1924135262994397258'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/deusex-human-revolution-gameplay-reveal.html' title='DeusEx Human Revolution - Gameplay Reveal Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-3943148811396888187</id><published>2010-08-12T19:59:00.000+02:00</published><updated>2010-08-12T20:11:00.278+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='flattr'/><category scheme='http://www.blogger.com/atom/ns#' term='game development'/><category scheme='http://www.blogger.com/atom/ns#' term='sviluppo indipendente'/><title type='text'>Flattr - Dona a chi ti piace e ricevi da chi ti apprezza!</title><content type='html'>Sempre riguardo al finanziare lo sviluppo indipendente, ho scoperto questo sito:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href="http://flattr.com/"&gt;&lt;img src="http://flattr.com/_img/flattr-logo-beta-small.png"/&gt;&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Permette agli utenti di donare dei soldi a chi, secondo loro li merita, e di riceverne da altri per lo stesso motivo.&lt;br /&gt;Attenzione: i soldi che donate sono sempre 2€ al mese, questi soldi vengono divisi per il numero di "flattr" che avete fatto nel mese e dati ai rispettivi ricevitori dei flattr. (ad esempio se mi date 5 flattr e ne date 15 all'associazione delle scimmie blu io riceverò 5/20 dei 2€ ovvero 0.25€) Sì, i soldi che donate sono pochi -&gt; anche i soldi che ricevete per flattr. Se in un mese non avete fatto neanche un flattr, il sito dona a chi vuole i soldi (non credo che dicano a chi).&lt;br /&gt;Credo che gli utenti siano tutti uguali e quindi che chi riceve debba anche donare, quindi rischia di diventare una perdita :D certo per 24€ all'anno se si spera di avere un minimo di successo può essere utile.&lt;br /&gt;Paypal permette di ricevere più soldi, ma forse così la gente è più invogliata a donare e poi paypal fa pagare una tassa su ogni transazione.&lt;br /&gt;&lt;br /&gt;Per vedere un esempio freeCiv è in Flattr e ad ora ha 122 flattr (che sono al massimo 244€ e al minimo... boh.. 0,01€?)&lt;br /&gt;&lt;br /&gt;Leggendo le faq [&lt;a href="https://flattr.com/support/faq"&gt;https://flattr.com/support/faq&lt;/a&gt;]&lt;br /&gt;&lt;br /&gt;Si possono donare più soldi!:&lt;br /&gt;&lt;i&gt;&lt;b&gt;Why would I want to change my monthly amount?&lt;/b&gt;&lt;br /&gt;- Since your monthly amount is divided equally between your clicks, the more buttons you click the less each click will be worth. If you want to give more to the creators, you can increase the monthly amount! You can change your monthly amount any time during the month.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Non ci si può didiscrivere (ma si può smettere di donare se non si hanno più soldi su flattr):&lt;br /&gt;&lt;i&gt;&lt;b&gt;Can I disable/inactivate my account?&lt;/b&gt;&lt;br /&gt;- No. As long as there's money in your means account, these will be used each month. When they run out your account will be deactived until you add more funds.&lt;br /&gt;I don't want be a part of Flattr anymore. How do I delete my account?&lt;br /&gt;- Contact us and tell us that you want to delete your account. If you haven't started to use Flattr yet (haven’t deposited any funds into your account) we can very simply delete your account right away. However, if you have started to use Flattr (added any funds), your account will first be deactivated right away, and then deleted after the 10th of the following month after the next payout cycle. If at that time your remaining means and revenue are at least €2 you will be able to withdraw your funds, if less than €2 (and not enough to cover fees of withdrawal through our payment partners), the amount will be donated to charity.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;E sì: per avere devi dare.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-3943148811396888187?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/3943148811396888187/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/flattr-dona-chi-ti-piace-e-ricevi-da.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3943148811396888187'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3943148811396888187'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/flattr-dona-chi-ti-piace-e-ricevi-da.html' title='Flattr - Dona a chi ti piace e ricevi da chi ti apprezza!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-3233472006406206653</id><published>2010-08-11T14:53:00.000+02:00</published><updated>2010-08-11T14:55:01.687+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game development'/><category scheme='http://www.blogger.com/atom/ns#' term='indiegogo'/><category scheme='http://www.blogger.com/atom/ns#' term='kickstarter'/><category scheme='http://www.blogger.com/atom/ns#' term='sviluppo indipendente'/><title type='text'>kickstarter &amp; indiegogo - Sviluppo indipendente (economicamente!)</title><content type='html'>Oggi ho scoperto, grazie a &lt;a href="http://www.indiedb.com/games/lazarus-the-missing-memory"&gt;Lazarus&lt;/a&gt; questi due siti: &lt;br /&gt;&lt;center&gt;&lt;a href="http://www.kickstarter.com"&gt;&lt;img src="http://www.kickstarter.com/images/compass/logo-ksr.png"/&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.indiegogo.com/"&gt;&lt;img src="http://www.indiegogo.com/images/IGG_logo.PNG?1281408304"/&gt;&lt;/a&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Entrambi permettono di ottenere fondi per progetti indipendenti di qualsiasi tipo. Basta presentare il progetto, stabilire delle tipologie di donazioni, ovvero stabilire delle diverse quote e per ogni quota associare dei ritorni per il donatore, ad esempio una copia del gioco che state sviluppando, un artwork firmato, il suo nome nei titoli, stabilire una data di scadenza per le donazioni e una cifra obiettivo (che può anche essere superata).&lt;br /&gt;Miraccomando però, bisogna avere serietà e rispetto per i donatori!&lt;br /&gt;Non ho controllato se sia internazionale, ma credo di sì.&lt;br /&gt;&lt;br /&gt;La cosa fantastica è che su kickstarter ho visto un sacco di progetti finanziati a pieno!! Con cicre sui 3-6000$!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-3233472006406206653?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/3233472006406206653/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/kickstarter-indiegogo-sviluppo.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3233472006406206653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3233472006406206653'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/kickstarter-indiegogo-sviluppo.html' title='kickstarter &amp; indiegogo - Sviluppo indipendente (economicamente!)'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-5724862192680803640</id><published>2010-08-10T15:18:00.000+02:00</published><updated>2010-08-10T15:18:35.685+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='call of duty black ops'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><title type='text'>Call of Duty: Black Ops - Multiplayer Teaser Trailer</title><content type='html'>Mentre la parte singleplayer aveva generato dubbi, soprattutto per animazioni assolutamente irreali, il multiplayer sembrerebbe interessante. La presenza di molte armi e accessori originali potrebbe rivelarsi divertente: telecamere di sorveglianza, macchine telecomandate esplosive in stile GTA, balestra con colpo esplosivo ritardato, coltelli con lame che vengono lanciate, granate che emettono luce verde (si attaccheranno?). Al secondo 37 si vede un tizio volare in avanti, ma credo che sia perchè colpito e non perchè tuffatosi volontariamente.&lt;br /&gt;&lt;br /&gt;&lt;object id='vid_3278883' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'&gt;&lt;param name='movie' value='http://media.ign.com/ev/embed.swf' /&gt;&lt;param name='allowfullscreen' value='true' /&gt;&lt;param name='allowscriptaccess' value='always' /&gt;&lt;param name='bgcolor' value='#000000' /&gt;&lt;param name='flashvars' value='vgroup=cod_blackops_trl_multi_080910&amp;object=14349496'/&gt;&lt;/object&gt;&lt;div style='width:480;'&gt;&lt;a href='http://pc.ign.com/objects/143/14349496.html'&gt;More Call of Duty: Black Ops Info&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-5724862192680803640?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/5724862192680803640/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/call-of-duty-black-ops-multiplayer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5724862192680803640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/5724862192680803640'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/call-of-duty-black-ops-multiplayer.html' title='Call of Duty: Black Ops - Multiplayer Teaser Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2462298265159061930</id><published>2010-08-07T18:31:00.000+02:00</published><updated>2010-08-07T18:32:43.406+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='flashgames'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Hummingbird Mind'/><title type='text'>Hummingbird Mind - Sei distratto e non riesci a concentrarti?</title><content type='html'>Quante volte dovresti lavorare, ma non ci riesci perchè ogni altra cosa ti sembra più attraente? Ti inventi cose da fare &lt;i&gt;assolutamente urgenti&lt;/i&gt; piuttosto che lavorare (ad esempio io ora sto postando.. &gt;_&gt;). Magari provi un giochino flash. Prova questo! Perderai tempo con un gioco in cui perdi tempo! Ma non preoccuparti! C'è il lieto fine! ;)&lt;br /&gt;&lt;br /&gt;&lt;object type="application/x-shockwave-flash" id="fm_HummingbirdMind_1191459671" name="fm_HummingbirdMind_1191459671" class="flashmovie" data="http://cardboardcomputer.com/media/HummingbirdMind.swf" width="600" height="400"&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://cardboardcomputer.com/games/hummingbird-mind/"&gt;Link al sito originale&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2462298265159061930?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2462298265159061930/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/hummingbird-mind-sei-distratto-e-non.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2462298265159061930'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2462298265159061930'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/hummingbird-mind-sei-distratto-e-non.html' title='Hummingbird Mind - Sei distratto e non riesci a concentrarti?'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1709552250926832217</id><published>2010-08-06T13:01:00.000+02:00</published><updated>2010-08-06T13:04:01.898+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='privates'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><title type='text'>Privates Rilasciato!! - Download Free</title><content type='html'>Privates, il gioco ambientato nel corpo umano, in particolare nella vagina, di cui vi avevo già mostrato un video (&lt;a href="http://thegiallo.blogspot.com/2010/07/provates-nuovo-video.html"&gt;Privates - Nuovo video&lt;/a&gt;), è stato rilasciato oggi ed è scaricabile gratuitamente &lt;a href="http://www.e4.com/game/privates.html"&gt;qui!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Io lo sto scaricando ora. Sono 95,5MB, quindi, con la mia connesione, ci metterò un po'.&lt;br /&gt;&lt;br/&gt;&lt;br /&gt;&lt;img src="http://www.e4.com/images/mb/E4/games/p/privates/privates-screen-510.jpg"/&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1709552250926832217?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1709552250926832217/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/privates-rilasciato-download-free.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1709552250926832217'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1709552250926832217'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/privates-rilasciato-download-free.html' title='Privates Rilasciato!! - Download Free'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6452649980929501920</id><published>2010-08-03T20:39:00.000+02:00</published><updated>2010-08-03T20:39:51.509+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='shogun total war 2'/><title type='text'>Shogun TotalWar 2 - Trailer in Italiano</title><content type='html'>Shogun TotalWar, il primo capitolo della serie di giochi che ha cambiato per sempre i giochi RTS, sta giungendo alla seconda versione. La sua ambientazione cambia parecchio rispetto a tutti gli altri 'capitoli', ambientati, bene o male, in europa; in shogun si vedono gli onorevoli samuray combattere nei bellissimi sfondi dell'antico Giappone!. Ora anche battaglie notturne, tanto per aumentare la spettacolarità!&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/J7Rq5VTRoXw&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/J7Rq5VTRoXw&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6452649980929501920?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6452649980929501920/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/08/shogun-totalwar-2-trailer-in-italiano.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6452649980929501920'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6452649980929501920'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/08/shogun-totalwar-2-trailer-in-italiano.html' title='Shogun TotalWar 2 - Trailer in Italiano'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6287532839504481262</id><published>2010-07-18T00:31:00.000+02:00</published><updated>2011-08-31T19:01:06.098+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='fan art'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><category scheme='http://www.blogger.com/atom/ns#' term='HL2'/><category scheme='http://www.blogger.com/atom/ns#' term='corto'/><category scheme='http://www.blogger.com/atom/ns#' term='beyond black mesa'/><category scheme='http://www.blogger.com/atom/ns#' term='HL'/><title type='text'>Beyond Black Mesa - un altro short film ispirato da Half Life</title><content type='html'>Uno short film ispirato da Half Life. Un altro. Spero che facciano il film e spero che lo facciano fare al regista di &lt;i&gt;District 9&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hJPb1Xw0K_Q&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/hJPb1Xw0K_Q&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;P.S.:Mi accorgo ora di non aver mai postato Escape from City 17, un altro short film su HL, veramente bello, fatto un annetto fa. Ora lo posto.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6287532839504481262?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6287532839504481262/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/07/beyond-black-mesa-un-altro-short-film.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6287532839504481262'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6287532839504481262'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/07/beyond-black-mesa-un-altro-short-film.html' title='Beyond Black Mesa - un altro short film ispirato da Half Life'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7311400040399634021</id><published>2010-07-14T22:01:00.000+02:00</published><updated>2010-07-14T22:04:37.732+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='MIT'/><category scheme='http://www.blogger.com/atom/ns#' term='tech'/><category scheme='http://www.blogger.com/atom/ns#' term='mouseless'/><category scheme='http://www.blogger.com/atom/ns#' term='mouse'/><category scheme='http://www.blogger.com/atom/ns#' term='tecnologia'/><title type='text'>Mousless - MIT e Computer Vision a palla</title><content type='html'>Dopo il controllo alla minority report ( &lt;a href="http://thegiallo.blogspot.com/2010/05/mit-motion-sensing-altro-che-minority.html"&gt;MIT - motion-sensing (altro che Minority Report)&lt;/a&gt; ) ora il mouse senza mouse!! No, non sono impazzito per il caldo, con 20$ di materiale (laser e telecamera a IR) hanno messo insieme un sistema che permette di simulare il mouse con la mano. Nel video si nota un poco di lag, ma è ancora un prototipo, molto primitivo.&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/yHGODp0b8Ks&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/yHGODp0b8Ks&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Per saperne di più &lt;a href="http://www.pranavmistry.com/projects/mouseless/"&gt;il sito ufficiale del progetto&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7311400040399634021?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7311400040399634021/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/07/mousless-mit-e-computer-vision-palla.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7311400040399634021'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7311400040399634021'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/07/mousless-mit-e-computer-vision-palla.html' title='Mousless - MIT e Computer Vision a palla'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6643828986152372881</id><published>2010-07-13T22:42:00.000+02:00</published><updated>2010-07-13T22:42:43.561+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='blublu'/><title type='text'>Blublu - BIG BANG BIG BOOM</title><content type='html'>Una nuova opera del nostro connazionale blublu!!&lt;br /&gt;Veramente bello. Il finale in particolare.&lt;br /&gt;&lt;object width="640" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/v/sMoKcsN8wM8&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/sMoKcsN8wM8&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6643828986152372881?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6643828986152372881/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/07/blublu-big-bang-big-boom.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6643828986152372881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6643828986152372881'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/07/blublu-big-bang-big-boom.html' title='Blublu - BIG BANG BIG BOOM'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8353700960382471190</id><published>2010-07-06T22:02:00.000+02:00</published><updated>2010-07-06T22:02:51.008+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='XBLA'/><category scheme='http://www.blogger.com/atom/ns#' term='chime'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Chime - Tetris? Sta ciuffa!</title><content type='html'>Quanti cloni di Tetris abbiamo visto? Troppi. Questo gioco però non è un clone del primo gioco Russo, ne prende le meccaniche di base (forme a quadratini da comporre per riempire x).&lt;br /&gt;Per XBLA (XBox Live Arcade)&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/c0NaVx3FxEk&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/c0NaVx3FxEk&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8353700960382471190?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8353700960382471190/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/07/chime-tetris-sta-ciuffa.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8353700960382471190'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8353700960382471190'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/07/chime-tetris-sta-ciuffa.html' title='Chime - Tetris? Sta ciuffa!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2122845814672339039</id><published>2010-07-06T21:59:00.000+02:00</published><updated>2010-07-06T22:34:01.785+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='privates'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><title type='text'>Privates - Nuovo video</title><content type='html'>Vi ricordate di Privates? Quel simpatico gioco ambientato nel corpo umano, in particolare in una vagina, ma non solo, di cui NON vi avevo già parlato? (chissà perchè non ne avevo parlato.. grave mancanza!!) Ecco un nuovo video!&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/yfY4YB1fBKs&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/yfY4YB1fBKs&amp;amp;hl=it_IT&amp;amp;fs=1?color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2122845814672339039?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2122845814672339039/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/07/provates-nuovo-video.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2122845814672339039'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2122845814672339039'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/07/provates-nuovo-video.html' title='Privates - Nuovo video'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7699337957450764554</id><published>2010-07-05T22:14:00.001+02:00</published><updated>2010-07-05T22:14:50.232+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='freedom bridge'/><title type='text'>Freedom Bridge</title><content type='html'>Un opera d'arte.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.necessarygames.com/my-games/freedom-bridge/flash"&gt;Gioca a Freedom Bridge&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7699337957450764554?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7699337957450764554/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/07/freedom-bridge.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7699337957450764554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7699337957450764554'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/07/freedom-bridge.html' title='Freedom Bridge'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1851452587983053852</id><published>2010-07-05T21:31:00.000+02:00</published><updated>2010-07-05T21:31:02.396+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='aggiornamenti'/><category scheme='http://www.blogger.com/atom/ns#' term='twitter'/><title type='text'>Giallo's World on Twitter!</title><content type='html'>Da ora verranno tweettati in automatico i link ai post del blog grazie a &lt;a href="http://twitterfeed.com"&gt;twitterfeed&lt;/a&gt;! Così potete seguirmi anche se non mi avete nel vostro lettore RSS o se non siete iscritti alla newsletter. :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1851452587983053852?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1851452587983053852/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/07/giallos-world-on-twitter.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1851452587983053852'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1851452587983053852'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/07/giallos-world-on-twitter.html' title='Giallo&apos;s World on Twitter!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7400610355716661434</id><published>2010-07-01T20:08:00.000+02:00</published><updated>2010-07-01T20:14:36.613+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><category scheme='http://www.blogger.com/atom/ns#' term='naughty bear'/><title type='text'>Naughty Bear</title><content type='html'>Naughty Bear è un gioco d'azione uscito per 360 e PS3 il 25 giugno.&lt;br /&gt;È molto particolare, ecco l'inizio della press released (che ho copiato da &lt;a href="http://www.eurogamer.it/articles/naughty-bear-anteprima_ita"&gt;eurogamers.it&lt;/a&gt;):&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style:italic;"&gt;"Tutti gli orsetti che abitano l’Isola della Perfezione vivono felici insieme, giocano, fanno picnic e, generalmente, si divertono un mondo. Tutti tranne… Naughty Bear. Naughty Bear preferisce stare da solo e non ama giocare con gli altri. Gli altri orsetti si prendono gioco di Naughty Bear per il suo caratteraccio e i suoi modi, lo emarginano ma, la goccia che fa traboccare il vaso, è il mancato invito al party degli orsi…”&lt;br /&gt;“I giocatori dovranno quindi aiutare il tenero Naughty Bear a perpetrare la sua dolce vendetta verso i sui amici pelosi con tutti i mezzi necessari. Grazie a un nutrito arsenale a disposizione, un’intera isola da esplorare e un orsetto di peluche arrabbiato, i giocatori avranno migliaia di possibilità diverse per scatenare la propria cattiveria.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Il gioco è catalogato come d'&lt;span style="font-style:italic;"&gt;Azione&lt;/span&gt;, ma il personaggio ha un livello, massimo 28 livelli, e a seconda dei livelli si sbloccano diverse aree di gioco.&lt;br /&gt;&lt;br /&gt;Per Naughty Bear sono stati realizzati molti trailers, che potete vedere su &lt;a href="http://www.gametrailers.com/game/naughty-bear/12561"&gt;gametrailers.com&lt;/a&gt;, ecco il trailer di lancio.&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700920"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700920" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/naughty-bear/12561" title="Naughty Bear"&gt;Naughty Bear&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/launch-trailer-naughty-bear/700920" title="Launch Trailer"&gt;Launch Trailer&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7400610355716661434?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7400610355716661434/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/07/naughty-bear.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7400610355716661434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7400610355716661434'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/07/naughty-bear.html' title='Naughty Bear'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7607687354963828467</id><published>2010-07-01T01:23:00.000+02:00</published><updated>2010-07-01T01:29:01.057+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='vanquish'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>Vanquish - E3 gameplay trailer</title><content type='html'>Avevo postato tempo fa il debut trailer di Vanquish (&lt;a href="http://thegiallo.blogspot.com/2010/03/vanquish-debut-trailer.html"&gt;Vanquish - Debut trailer&lt;/a&gt;) e mi ero perso il gameplay trailer dell'E3! Imperdonabile!&lt;br /&gt;&lt;br /&gt;Sembra che il gameplay sia molto veloce, scenari molto incasinati, tuta uberpower e nemici uberpowerD+. Lo stile el'ambientazione mi piacciono molto, il gameplay è decisamente Jappo: terzapersona, barrette della vita sui nemici, megamostroni, superfuturistico-bianco-bellissimo, ecc.&lt;br /&gt;&lt;br /&gt;Si vedrà.&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=100954"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=100954" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/vanquish/12653" title="Vanquish"&gt;Vanquish&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-vanquish/100954" title="E3 2010: Exclusive Gameplay Trailer HD"&gt;E3 2010: Exclusive Gameplay Trailer HD&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7607687354963828467?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7607687354963828467/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/vanquish-e3-gameplay-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7607687354963828467'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7607687354963828467'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/vanquish-e3-gameplay-trailer.html' title='Vanquish - E3 gameplay trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-873764075194382877</id><published>2010-06-30T22:45:00.000+02:00</published><updated>2010-06-30T22:48:57.751+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='tech'/><category scheme='http://www.blogger.com/atom/ns#' term='tecnologia'/><title type='text'>Materiale dalla forma programmabile</title><content type='html'>Ho la sensazione di aver già visto qualcosa del genere qualche anno fa... boh.&lt;br /&gt;&lt;br /&gt;Come al solito ci sono dietro gli americani, e in particolare MIT e DARPA.&lt;br /&gt;Credo che il video sia cosa vecchia, d'altronde è DARPA, &lt;i&gt;segreti&lt;/i&gt; militari se sono segreti non vengono messi su youtube, finchè non sono &lt;i&gt;old&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="505"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Pg8VAVWkz3k&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Pg8VAVWkz3k&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Dall'&lt;a href="http://www.tomshw.it/cont/news/materia-programmabile-il-primo-passo-e-l-origami/26040/1.html"&gt;articolo id Tom'sHardware&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-873764075194382877?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/873764075194382877/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/materiale-dalla-forma-programmabile.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/873764075194382877'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/873764075194382877'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/materiale-dalla-forma-programmabile.html' title='Materiale dalla forma programmabile'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6236497875176674332</id><published>2010-06-30T22:31:00.001+02:00</published><updated>2010-06-30T22:32:36.957+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='aggiornamenti'/><title type='text'>Blog sempre più largo</title><content type='html'>Ho aumentato a 640px la larghezza del corpo centrale del blog, così da farci stare i video di con una risoluzione decente, visto che nel blog i video sono molto importanti.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6236497875176674332?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6236497875176674332/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/blog-sempre-piu-largo.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6236497875176674332'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6236497875176674332'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/blog-sempre-piu-largo.html' title='Blog sempre più largo'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-52461573036428271</id><published>2010-06-30T22:19:00.000+02:00</published><updated>2010-06-30T22:24:10.316+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='Portal2'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='OS X'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='Valve'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>Portal 2 - Gameplay - 3 video di 7</title><content type='html'>Finalmente sono stati resi pubblici i video del gameplay che è stato mostrato a porte chiuse all'E3!!!&lt;br /&gt;Devo dire che sinceramente mi aspettavo.. MA È DA ORGASMO!!!!&lt;br /&gt;Lo devo assolutamente comprare! L'idea di mergiarci Tag è assolutamente geniale, crea mille possibilità in più! Per non parlare del tunnel di vento e dei raggi e dei cosi che ti fan rimbalzare!&lt;br /&gt;$lt;3 Valve&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Parte 1&lt;/b&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ZC2-zYrZAmM&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ZC2-zYrZAmM&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Parte 2&lt;/b&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/fdNEsYyAoUI&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/fdNEsYyAoUI&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Parte 3&lt;/b&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mGlyQmmvj0w&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/mGlyQmmvj0w&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-52461573036428271?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/52461573036428271/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/portal-2-gameplay-3-video-di-7.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/52461573036428271'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/52461573036428271'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/portal-2-gameplay-3-video-di-7.html' title='Portal 2 - Gameplay - 3 video di 7'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-4719485944755200064</id><published>2010-06-16T20:49:00.000+02:00</published><updated>2010-06-16T20:50:26.963+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='aggiornamenti'/><title type='text'>Blog più largo!</title><content type='html'>Ho aumentato la parte centrale del blog di 100 pixel, così si vedono meglio i video.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-4719485944755200064?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/4719485944755200064/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/blog-piu-largo.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4719485944755200064'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4719485944755200064'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/blog-piu-largo.html' title='Blog più largo!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-4459771544843578813</id><published>2010-06-16T18:55:00.000+02:00</published><updated>2010-06-16T19:13:18.262+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='gameplay'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Crysis 2'/><title type='text'>Crysis 2 - Gameplay all'E3</title><content type='html'>Bello l'HUD che oscilla, peccato che stia fermo quando stai fermo, un minimo potrebbe muoversi.&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/XTI1h1_uNl4&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/XTI1h1_uNl4&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-4459771544843578813?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/4459771544843578813/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/crysis-2-gameplay-alle3.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4459771544843578813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4459771544843578813'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/crysis-2-gameplay-alle3.html' title='Crysis 2 - Gameplay all&apos;E3'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6651636839003638901</id><published>2010-06-16T18:50:00.000+02:00</published><updated>2010-06-16T18:53:47.887+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='portal'/><category scheme='http://www.blogger.com/atom/ns#' term='video divertente'/><title type='text'>GLaDOS e Steve Jobs</title><content type='html'>L'IA GLaDOS, personaggio di Portal e Portal2 powna Steve Jobs durante la presentazione dell'iPhone.&lt;br /&gt;:D&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?umid=345427"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?umid=345427" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/.html" title=""&gt;&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/user-movie/movie/345427" title="GLaDOS PWNES Steve Jobs"&gt;GLaDOS PWNES Steve Jobs&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6651636839003638901?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6651636839003638901/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/glados-e-steve-jobs.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6651636839003638901'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6651636839003638901'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/glados-e-steve-jobs.html' title='GLaDOS e Steve Jobs'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-3251233049035986519</id><published>2010-06-16T18:40:00.000+02:00</published><updated>2010-06-16T18:49:42.417+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='dead space 2'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>Dead Space 2  - E3 2010: Sprawl Gameplay</title><content type='html'>Questo gioco da delle armi decisamente interessanti.&lt;br /&gt;Non ho giocato al primo, ma il suo design mi è sempre piaciuto, non so la storia o il gameplay come siano.&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101337"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101337" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/dead-space-2/12830" title="Dead Space 2"&gt;Dead Space 2&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-dead-space-2/101337" title="E3 2010: Sprawl Gameplay"&gt;E3 2010: Sprawl Gameplay&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-3251233049035986519?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/3251233049035986519/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/dead-space-2-e3-2010-sprawl-gameplay.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3251233049035986519'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3251233049035986519'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/dead-space-2-e3-2010-sprawl-gameplay.html' title='Dead Space 2  - E3 2010: Sprawl Gameplay'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-779238092350479874</id><published>2010-06-16T18:11:00.000+02:00</published><updated>2010-06-16T18:27:47.326+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='Portal2'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>Portal2  -  Debut trailer</title><content type='html'>O M G!!!&lt;br /&gt;Portal 2 sarà un giocone, non come il primo solo poche ore di gioco semi-arcade, ma un'intera storia da giocare e anche in coop! Per questo è stato posticipato, ma aspetterò volentieri.&lt;br /&gt;Godetevi il trailer!&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101562"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101562" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/portal-2/12821" title="Portal 2"&gt;Portal 2&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-portal-2/101562" title="E3 2010: You Monster Debut Trailer"&gt;E3 2010: You Monster Debut Trailer&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-779238092350479874?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/779238092350479874/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/portal2-debut-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/779238092350479874'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/779238092350479874'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/portal2-debut-trailer.html' title='Portal2  -  Debut trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7625588192882042395</id><published>2010-06-16T18:08:00.000+02:00</published><updated>2010-06-16T18:50:05.880+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='ghost recon'/><title type='text'>Ghost Recon: Future Soldier Demo -- E3 2010</title><content type='html'>Questo GR sembra promettente, bella gestione della telecamera, belle azioni stealth (spero sia modalità imbecille, perchè cammina davanti ai nemici e loro neanche storcono il naso), belli i movimenti in combattimento.&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/LKPqRcAw7Hg&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/LKPqRcAw7Hg&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7625588192882042395?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7625588192882042395/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/ghost-recon-future-soldier-demo-e3-2010.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7625588192882042395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7625588192882042395'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/ghost-recon-future-soldier-demo-e3-2010.html' title='Ghost Recon: Future Soldier Demo -- E3 2010'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-3408701171723430034</id><published>2010-06-16T17:57:00.000+02:00</published><updated>2010-06-16T18:06:03.078+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='ps3'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='heavy rain'/><category scheme='http://www.blogger.com/atom/ns#' term='move'/><title type='text'>Heavy Rain™ Move Edition</title><content type='html'>Microsoft presenta Kinect e Sony presenta Move.&lt;br /&gt;Tentano di papparsi una fetta di quel mercato creato dalla Wii: ci riusciranno?&lt;br /&gt;Kinect secondo me ha ottime potenzialità, poiché è completamente privo di dispositivi da maneggiare, il giocatore è semplicemente e direttamente il controller.&lt;br /&gt;Move funziona, è semplice e primitivo (il controller, non il software che lo gestisce), ma è anche ridicolo. Guardate questo video: un triller-game giocato con uno pseudo cono gelato con una lampadinona in cima. Sì certo il giocatore non si vede mentre gioca, ma non mi sembra una gran soluzione. Spero che la lampadina (che poi sono led in un guscio di plastica) non si rompa facilmente.&lt;br /&gt;Continuo a sostenere che la commercializzazione di un sistema come quello sviluppato dall'MIT sarebbe il massimo.&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/7GIrRxP5wx0&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/7GIrRxP5wx0&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-3408701171723430034?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/3408701171723430034/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/heavy-rain-move-edition.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3408701171723430034'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/3408701171723430034'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/heavy-rain-move-edition.html' title='Heavy Rain™ Move Edition'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8448194299802210396</id><published>2010-06-16T17:44:00.000+02:00</published><updated>2010-06-16T17:46:51.694+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><title type='text'>Project Dust</title><content type='html'>Ah, che bei ricordi di Populus!&lt;br /&gt;questo gioco ricalcare il genere di Pupolus aggiungendo, tra le altre caratteristiche(che presumo saranno aggiunte) la modifica del terreno in tempo reale :D&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101443"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101443" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/project-dust/13375" title="Project Dust"&gt;Project Dust&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-project-dust/101443" title="E3 2010: Debut Trailer"&gt;E3 2010: Debut Trailer&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8448194299802210396?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8448194299802210396/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/project-dust.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8448194299802210396'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8448194299802210396'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/project-dust.html' title='Project Dust'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1837156958608815680</id><published>2010-06-16T17:37:00.000+02:00</published><updated>2010-06-16T17:40:57.188+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='SGA'/><title type='text'>Sweedish Game Awards 2010: winners</title><content type='html'>Finalmente Hanno messo la lista dei vincitori!&lt;br /&gt;Li potete trovare &lt;a href="http://gameawards.se/news/winners/"&gt;qui&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Sono abbastanza concorde con i risultati a parte il Best Innovation che secondo me doveva andare a Drawsome, e non capisco come sia possibile che Sanctum non abbia preso neanche un premio, forse a giocarlo annoia..&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1837156958608815680?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1837156958608815680/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/sweedish-game-awards-2010-winners.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1837156958608815680'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1837156958608815680'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/sweedish-game-awards-2010-winners.html' title='Sweedish Game Awards 2010: winners'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-4417786775975780107</id><published>2010-06-16T17:22:00.000+02:00</published><updated>2010-06-16T17:25:51.439+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='shadow planet'/><category scheme='http://www.blogger.com/atom/ns#' term='insanely twisted'/><category scheme='http://www.blogger.com/atom/ns#' term='XBLA'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Insanely Twisted by Shadow Planet</title><content type='html'>Ecco un'altro indie game in uscita su Xbox Live Arcade (che a quanto pare stimola ottimamente gli indie dev.! Grazie Microsoft!)&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/kx_qAzX1DyU&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/kx_qAzX1DyU&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-4417786775975780107?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/4417786775975780107/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/insanely-twisted-by-shadow-planet.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4417786775975780107'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4417786775975780107'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/insanely-twisted-by-shadow-planet.html' title='Insanely Twisted by Shadow Planet'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6090605023502180141</id><published>2010-06-16T17:09:00.000+02:00</published><updated>2010-06-16T17:26:49.300+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='limbo'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='XBLA'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Limbo - In-game teaser</title><content type='html'>Nel bel mezzo dell'E3 non dimentichiamoci degli Indie game, che ci ricordano i veri punti forti dei videogiochi. Ecco Limbo, il cui video mi stimola un'irrefrenabile voglia di giocarci, presentato all'E3 in quanto entrante nell' Xbox Live Arcade.&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Y4HSyVXKYz8&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Y4HSyVXKYz8&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6090605023502180141?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6090605023502180141/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/limbo-in-game-teaser.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6090605023502180141'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6090605023502180141'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/limbo-in-game-teaser.html' title='Limbo - In-game teaser'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1572529116789720334</id><published>2010-06-15T00:48:00.000+02:00</published><updated>2010-06-15T01:24:25.592+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='call of duty black ops'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='kinect'/><category scheme='http://www.blogger.com/atom/ns#' term='E3'/><title type='text'>E3 iniziato!!</title><content type='html'>È iniziato l'E3 2010 oggi!! (Umh.. non oggi: sono le 0:06 :D Ieri!!)&lt;br /&gt;&lt;br /&gt;Proprio mentre scrivo vanno verso la fine le prime presentazioni (credo quelle riguardanti Microsoft).&lt;br /&gt;&lt;br /&gt;Ecco qualche video dalle suddette:&lt;br /&gt;&lt;br /&gt;Call of Duty: Black Ops&lt;br /&gt;&lt;br /&gt;gameplay:&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101260"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101260" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/call-of-duty-black-ops/13099" title="Call of Duty: Black Ops"&gt;Call of Duty: Black Ops&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-call-of/101260" title="E3 2010: Breach Gameplay"&gt;E3 2010: Breach Gameplay&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;certo che hanno qualche problema con le animazioni delle scenette, come i pezzi della casa (&lt;a href="http://thegiallo.blogspot.com/2010/05/call-of-duty-black-ops-reveal-trailer.html"&gt;Call of Duty - Black Ops - Reveal Trailer&lt;/a&gt;) l'omino che si butta è fatto malissimo. Sempre spero nella storia, ma anche l'occhio vuole la sua parte.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Altro gameplay:&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101273"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101273" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/call-of-duty-black-ops/13099" title="Call of Duty: Black Ops"&gt;Call of Duty: Black Ops&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-call-of/101273" title="E3 2010: Microsoft Press Conference Gameplay (Stream)"&gt;E3 2010: Microsoft Press Conference Gameplay (Stream)&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Oddio la torcia... e perchè gli alberi si muovono così?&lt;br /&gt;hei quella galleria è chiaramente stata scavata con una sfera!! T_T&lt;br /&gt;E che scatto l'animazione del soldato lì davanti, con... un elmetto Nazista?? No.. credo fosse.. boh.. ombra? E l'orientale.. animazioniiiii.&lt;br /&gt;No quella parete sembra tutto tranne che terra.&lt;br /&gt;OMG ricarica la pistola con una mano sola!!!&lt;br /&gt;Hei delle macchinine!! Ah, no, sono topi.&lt;br /&gt;Il sonoro del fucile del tizio fa pena (ad essere abituati con BF:BC2 certo direte, e certo che è l'audio registrato ad una conferenza, ma.. pena!!)&lt;br /&gt;Oh no... il ponte di legno... ecco, lo ha fatto di nuovo, come la casa.&lt;br /&gt;Belin che acqua limpida che hanno in Vietnam nei fiumi gialli di fango.. oppure quella barca sta volando? Boh.&lt;br /&gt;Oddio l'altro elicoteroooo!!! Che brutto!!&lt;br /&gt;[fantastico la connessione ha deciso di suicidarsi.. mezzora e 10 minuti di videi.. anche se penso sia chrome beta6 che con troppe ext. fa mille processi e non va un cazzo. Ma non divaghiamo (ricordo che io sto attendendo il caricamento dei video da 10 minuti, dovrò scrivere qualcosa no??]&lt;br /&gt;vabbè ci rinuncio. passiamo oltre.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Kinect (Nadal per internderci (sì ha cambiato nome))&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101291"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101291" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/kinectimals/13355" title="Kinectimals"&gt;Kinectimals&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-kinectimals/101291" title="E3 2010: Kinectimals Live Demo (Stream)"&gt;E3 2010: Kinectimals Live Demo (Stream)&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;lol Matrix ^^&lt;br /&gt;A dir poco inquietante, ma su una presentazione così non c'è da fidarsi. Bisogna provarlo. Anche se secondo me verrebbe meglio ocn la soluzione dei guanti colorati dell'MIT(&lt;a href="http://thegiallo.blogspot.com/2010/05/mit-motion-sensing-altro-che-minority.html"&gt;MIT - motion-sensing (altro che Minority Report)&lt;/a&gt;). Anche penso che potrei comprarlo.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;OK gametrailers sembra morto. finirò domani :(&lt;br /&gt;Nope è rivivuto tutto... boh sarà la mia sschifo di rete.&lt;br /&gt;last video e poi nanna a domani.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Kinect Star Wars&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101301"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101301" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/kinect-star-wars/13357" title="Kinect Star Wars"&gt;Kinect Star Wars&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-kinect-star/101301" title="E3 2010: Debut Gameplay (Stream)"&gt;E3 2010: Debut Gameplay (Stream)&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;Potrebbe essere carino, se ci hanno messe anche una storiella (ma dubito) potrebbe durare più di un pomeriggio, poi di solito sti giochini stancano.&lt;br /&gt;&lt;br /&gt;A domani!&lt;br /&gt;&lt;br /&gt;(secondo me hanno scelto un nome di merda per Nadal, non riesco a non scrivere Kinetic al posto di Kinect..)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1572529116789720334?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1572529116789720334/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/e3-iniziato.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1572529116789720334'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1572529116789720334'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/e3-iniziato.html' title='E3 iniziato!!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1655879942466061470</id><published>2010-06-12T10:44:00.000+02:00</published><updated>2010-06-12T10:50:47.423+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Crysis 2'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Crysis 2 - E3 gameplay trailer</title><content type='html'>&amp;lt;3&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cvtn-01R-6M&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/cvtn-01R-6M&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1655879942466061470?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1655879942466061470/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/crysis-2-e3-gameplay-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1655879942466061470'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1655879942466061470'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/crysis-2-e3-gameplay-trailer.html' title='Crysis 2 - E3 gameplay trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2108228775474729711</id><published>2010-06-12T10:35:00.000+02:00</published><updated>2010-06-12T10:51:16.689+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><category scheme='http://www.blogger.com/atom/ns#' term='brink'/><title type='text'>Brink - Long Trailer</title><content type='html'>Credo realizzi perfettamente quell'idea di libertà di movimento e azione applicata ad uno sparatutto che mi era venuta giocando a Mirror's Edge. Lo comprerò sicuramente, ammesso che vada sul mio portatile (visto che sarò in ERASMUS quando uscirà).&lt;br /&gt;&lt;br /&gt;&lt;iframe src="http://www.brinkthegame.com/media/videos/embed/?id=71&amp;locale=it-it" width="640" height="360" frameborder="0"&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2108228775474729711?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2108228775474729711/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/brink-long-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2108228775474729711'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2108228775474729711'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/brink-long-trailer.html' title='Brink - Long Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1686141398656529423</id><published>2010-06-07T23:05:00.000+02:00</published><updated>2010-06-07T23:07:13.242+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='deusex'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>DeusEx Human Revolution - Long Trailer E3</title><content type='html'>È veramente bello il trailer. Mi ispira un sacco: ispira bella storia, bella ambientazione, bella grafica, e spero bel gameplay).&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/NuLetwnY9Q4&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/NuLetwnY9Q4&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1686141398656529423?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1686141398656529423/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/deusex-human-revolution-long-trailer-e3.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1686141398656529423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1686141398656529423'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/deusex-human-revolution-long-trailer-e3.html' title='DeusEx Human Revolution - Long Trailer E3'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-443330905433462434</id><published>2010-06-07T22:46:00.001+02:00</published><updated>2010-06-07T22:59:23.071+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sfondi'/><category scheme='http://www.blogger.com/atom/ns#' term='programmazione'/><category scheme='http://www.blogger.com/atom/ns#' term='generateXMLBackground.sh'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='ubuntu'/><category scheme='http://www.blogger.com/atom/ns#' term='script'/><title type='text'>generateXMLBackground.sh - Sfondi che cambiano automaticamente in Ubuntu - Semplice!</title><content type='html'>Avete presente quel set di sfondi che è in Ubuntu dalla versione 9.04? È un file XML. Come crearlo se non siete pratici di codice o se siete pigri (come me :D)?&lt;br /&gt;Usate generateXMLBackground.sh! Un semplice script!&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Create una cartella e metteteci tutte le immagini che volete raggruppare in un unico background set.&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Aprite un terminale [Applicazioni-&gt;Strumenti-&gt;Terminale]&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Scrivete "cd " e trascinateci nel terminale la cartella prima creata e date invio&lt;br /&gt;&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Trascinate nel terminale lo script generateXMLBackground.sh e date invio [potete usare i parametri -t -d. Per spiegazioni usate il parametro -h]&lt;br /&gt;Ecco che è stato creato il file xml!!&lt;/li&gt;&lt;br /&gt;&lt;li&gt;Ora non vi resta che andare a modificare lo sfondo:&lt;br /&gt;nella finestra di scelta cliccate "Aggiungi", navigate nella cartella con gli sfondi, impostate "Tutti i file" come visualizzazione di tipi (in basso a destra, normalmente è 'Immagini') e scegliete il file .xml (che si chiamerà #nomedellacartella#Background.xml.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Il gioco è fatto!!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Nota:&lt;/b&gt;&lt;br /&gt;&lt;i&gt;se non potete fa andare generateXMLBackground.sh perchè non avete i permessi scrivete nel terminale "chmod +x " trascinate lo script e date invio (per darvi i permessi di esecuzione).&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digilander.libero.it/giallodue/development/ubuntuscripts/generateXMLBackground.sh"&gt;Scarica generateXMLBackground.sh&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-443330905433462434?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/443330905433462434/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/generatexmlbackgroundsh-sfondi-che.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/443330905433462434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/443330905433462434'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/generatexmlbackgroundsh-sfondi-che.html' title='generateXMLBackground.sh - Sfondi che cambiano automaticamente in Ubuntu - Semplice!'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7671656423238276627</id><published>2010-06-03T22:56:00.001+02:00</published><updated>2010-06-04T13:53:54.419+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><category scheme='http://www.blogger.com/atom/ns#' term='SGA'/><title type='text'>Swedish Game Awards - Non nominati</title><content type='html'>Ho scorso un po' la lista dei giochi iscritti ed ecco quelli che hanno attirato la mia attenzione e che magari sarebbero dovuti essere stati nominati.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameawards.se/competition_entries/548"&gt;PANTHEON&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://assets0.gameawards.se/images/3078.jpeg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 580px; height: 364px;" src="http://assets0.gameawards.se/images/3078.jpeg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Nessun video, peccato. La grafica ricorda moltissimo Torchlight, il genere pure.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameawards.se/competition_entries/508"&gt;Sunlight&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ysngIhITpuw&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ysngIhITpuw&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Un progetto scolastico di 10 settimane: °.°". Che bella cosa. Sembra essere fatto veramente bene, la grafica ha un bello stile.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameawards.se/competition_entries/478"&gt;Solve it&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/fETHMpM2Hcw&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/fETHMpM2Hcw&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Sembra carina l'idea.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameawards.se/competition_entries/420"&gt;Mystling&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://assets0.gameawards.se/images/3072.jpeg" width="580"&gt;&lt;br /&gt;Peccato che non ci sia una versione giocabile (e neanche un video), o almeno così mi è sembrato, perchè mi sarebbe piaciuto provarlo.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7671656423238276627?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7671656423238276627/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/swedish-game-awards-non-nominati.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7671656423238276627'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7671656423238276627'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/swedish-game-awards-non-nominati.html' title='Swedish Game Awards - Non nominati'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7701856786230732453</id><published>2010-06-03T22:11:00.000+02:00</published><updated>2010-06-12T10:53:47.714+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><category scheme='http://www.blogger.com/atom/ns#' term='SGA'/><title type='text'>Nomine degli Swedish Game Awards</title><content type='html'>Sono uscite le nomine degli SGA 10, un'interessante competizione per game developers che ha sede in Svezia. Vi propongo i giochi i cui video mi hanno colpito di più:&lt;br /&gt;&lt;br/&gt;&lt;br /&gt;&lt;a href="http://gameawards.se/competition_entries/459"&gt;Continuity&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/96rvgeJRIRg&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/96rvgeJRIRg&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br/&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameawards.se/competition_entries/535"&gt;Sightlence&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/G3s1ATTNBgs&amp;hl=it_IT&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/G3s1ATTNBgs&amp;hl=it_IT&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br/&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameawards.se/competition_entries/538"&gt;Drawesome&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0J4ZBv8kTIY&amp;hl=it_IT&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/0J4ZBv8kTIY&amp;hl=it_IT&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br/&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gameawards.se/competition_entries/468"&gt;Sanctum&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/MzeTgU5OVF4&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/MzeTgU5OVF4&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7701856786230732453?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7701856786230732453/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/06/nomine-degli-swedish-game-award.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7701856786230732453'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7701856786230732453'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/06/nomine-degli-swedish-game-award.html' title='Nomine degli Swedish Game Awards'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7405350885097770559</id><published>2010-05-26T16:52:00.001+02:00</published><updated>2010-05-26T16:53:03.745+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='schermo'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='tecnologia'/><title type='text'>Schermo OLED supersottile e arrotolabile da Sony</title><content type='html'>&lt;object width="450" height="250" id="aexternal" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"&gt;&lt;param name="movie" value="http://www.sony.co.jp/video3/player.swf"&gt;&lt;/param&gt;&lt;param name="flashVars" value="config=/video3/201005/10-0526/config.xml&amp;lang=en"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.sony.co.jp/video3/player.swf" type="application/x-shockwave-flash" flashVars="config=/video3/201005/10-0526/config.xml&amp;lang=en" allowFullScreen="true" allowScriptAccess="always" width="600" height="333"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7405350885097770559?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7405350885097770559/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/05/schermo-oled-supersottile-e.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7405350885097770559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7405350885097770559'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/05/schermo-oled-supersottile-e.html' title='Schermo OLED supersottile e arrotolabile da Sony'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6263516451826324157</id><published>2010-05-24T22:46:00.000+02:00</published><updated>2010-05-24T22:48:37.977+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='modellazione 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='grafica'/><category scheme='http://www.blogger.com/atom/ns#' term='sculptris'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><title type='text'>Sculptris 1.0 - Modellazione 3D.</title><content type='html'>&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6DNRg6pdNeE&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/6DNRg6pdNeE&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Questo programma è geniale.&lt;br /&gt;Lo proverò. Falteo anche voi!!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.sculptris.com/"&gt;Sculptris Site&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6263516451826324157?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6263516451826324157/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/05/sculptris-10-modellazione-3d.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6263516451826324157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6263516451826324157'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/05/sculptris-10-modellazione-3d.html' title='Sculptris 1.0 - Modellazione 3D.'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-343474290708193635</id><published>2010-05-24T22:42:00.001+02:00</published><updated>2010-05-24T22:43:50.547+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='MIT'/><category scheme='http://www.blogger.com/atom/ns#' term='interfaccia'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><category scheme='http://www.blogger.com/atom/ns#' term='tecnologia'/><title type='text'>MIT - motion-sensing (altro che Minority Report)</title><content type='html'>MIT &amp;lt;3&lt;br /&gt;Visione Computazionale a palla!&lt;br /&gt;&lt;object id="flashObj" width="486" height="412" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"&gt;&lt;param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9/36804639001?isVid=1" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="flashVars" value="videoId=86656499001&amp;playerID=36804639001&amp;domain=embed&amp;dynamicStreaming=true" /&gt;&lt;param name="base" value="http://admin.brightcove.com" /&gt;&lt;param name="seamlesstabbing" value="false" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="swLiveConnect" value="true" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://c.brightcove.com/services/viewer/federated_f9/36804639001?isVid=1" bgcolor="#FFFFFF" flashVars="videoId=86656499001&amp;playerID=36804639001&amp;domain=embed&amp;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="486" height="412" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-343474290708193635?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/343474290708193635/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/05/mit-motion-sensing-altro-che-minority.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/343474290708193635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/343474290708193635'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/05/mit-motion-sensing-altro-che-minority.html' title='MIT - motion-sensing (altro che Minority Report)'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2291621613334122323</id><published>2010-05-19T21:48:00.000+02:00</published><updated>2010-05-19T21:51:55.020+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='cod'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='call of duty'/><category scheme='http://www.blogger.com/atom/ns#' term='call of duty black ops'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Call of Duty - Black Ops - Reveal Trailer</title><content type='html'>&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=100353"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=100353" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/call-of-duty-black-ops/13099" title="Call of Duty: Black Ops"&gt;Call of Duty: Black Ops&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/debut-trailer-call-of/100353" title="Debut Trailer HD"&gt;Debut Trailer HD&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Lo ho guardato due volte e non mi sembra un gran che come grafica e al minuto 1:06 la casa che esplode genera pezzi dal moto un po' anomalo. Spero abbia una bella storia e un bel gameplay. Carina la balestra con i proiettili esplosivi.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2291621613334122323?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2291621613334122323/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/05/call-of-duty-black-ops-reveal-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2291621613334122323'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2291621613334122323'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/05/call-of-duty-black-ops-reveal-trailer.html' title='Call of Duty - Black Ops - Reveal Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2054963577760761036</id><published>2010-04-15T21:31:00.000+02:00</published><updated>2010-04-15T21:32:56.385+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='amicizia'/><category scheme='http://www.blogger.com/atom/ns#' term='ricerca'/><category scheme='http://www.blogger.com/atom/ns#' term='amore'/><title type='text'>Ricerca</title><content type='html'>Corri alla ricerca di qualcosa che non sai nemmeno te, sai solo che ti manca, che la vuoi. Corri, ovunque. Corri. Sull'orlo di un burrone, in cima a una montagna. La disperazione riempie i tuoi occhi e non vedi i sostegni pronti a sorreggerti. Scivoli, e ti butti dal lato sbagliato. Cadi. Cadi. Una mano, dolce ti accoglie e ti salva. Ti è familiare. E' sempre stata lì, dietro di te, a sorreggerti. Non potevi girarti, dovevi correre a cercare qualcosa, a cercare lei, e non la avevi vista. Ora fermati, e lasciati coccolare. Riposati, ce l'hai fatta. Mi hai trovato.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2054963577760761036?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2054963577760761036/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/04/ricerca.html#comment-form' title='2 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2054963577760761036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2054963577760761036'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/04/ricerca.html' title='Ricerca'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1516129005179416051</id><published>2010-04-12T19:00:00.000+02:00</published><updated>2010-04-12T19:01:45.874+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='Crysis 2'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><category scheme='http://www.blogger.com/atom/ns#' term='Crysis'/><title type='text'>Crysis 2 - The Wall Trailer</title><content type='html'>&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/2IepmYY7SSk&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/2IepmYY7SSk&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1516129005179416051?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1516129005179416051/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/04/crysis-2-wall-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1516129005179416051'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1516129005179416051'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/04/crysis-2-wall-trailer.html' title='Crysis 2 - The Wall Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-7147703606109447398</id><published>2010-04-10T16:51:00.000+02:00</published><updated>2010-04-10T16:54:08.642+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='tablet'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><category scheme='http://www.blogger.com/atom/ns#' term='manual dexterity'/><title type='text'>Manual Deskterity: penna + tocco</title><content type='html'>&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9sTgLYH8qWs&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/9sTgLYH8qWs&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Ecco cosa fanno i ricercatori Microsoft. Un po' timidi però non divulgano molto quello che fanno.&lt;br /&gt;Leggete l'articolo che mi ha fatto scoprire questa cosa su &lt;a href="http://tabletpcitalico.blogspot.com/2010/04/manual-deskterity-una-esplorazione.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+ilTabletPcItalico+(il+Tablet+PC+italico)"&gt;tabletPCItalico&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-7147703606109447398?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/7147703606109447398/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/04/manual-deskterity-penna-tocco.html#comment-form' title='5 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7147703606109447398'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/7147703606109447398'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/04/manual-deskterity-penna-tocco.html' title='Manual Deskterity: penna + tocco'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1877887110325725917</id><published>2010-03-20T17:37:00.001+01:00</published><updated>2010-03-20T17:37:38.741+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='Skhizein'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><title type='text'>Skhizein (Jérémy Clapin,2008)</title><content type='html'>&lt;object width="500" height="275"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6913172&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=cc0000&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=6913172&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=cc0000&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="275"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/6913172"&gt;Skhizein (Jérémy Clapin,2008)&lt;/a&gt; from &lt;a href="http://vimeo.com/user1963776"&gt;Bertie&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1877887110325725917?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1877887110325725917/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/03/skhizein-jeremy-clapin2008.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1877887110325725917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1877887110325725917'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/03/skhizein-jeremy-clapin2008.html' title='Skhizein (Jérémy Clapin,2008)'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-4065051340342761027</id><published>2010-03-20T16:40:00.000+01:00</published><updated>2010-03-20T16:41:49.763+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='vanquish'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><title type='text'>Vanquish - Debut trailer</title><content type='html'>&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ZYXr9ciKffA&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ZYXr9ciKffA&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;OMG *.* ♥&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-4065051340342761027?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/4065051340342761027/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/03/vanquish-debut-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4065051340342761027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/4065051340342761027'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/03/vanquish-debut-trailer.html' title='Vanquish - Debut trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2033008652448294564</id><published>2010-03-20T16:38:00.000+01:00</published><updated>2010-03-20T16:39:47.429+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='muto'/><category scheme='http://www.blogger.com/atom/ns#' term='blublu'/><category scheme='http://www.blogger.com/atom/ns#' term='cortometraggio'/><title type='text'>Muto - Cortometraggio di blublu</title><content type='html'>&lt;object width="500" height="375"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=993998&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=cc0000&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=993998&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=cc0000&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="375"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/993998"&gt;MUTO a wall-painted animation by BLU&lt;/a&gt; from &lt;a href="http://vimeo.com/blu"&gt;blu&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2033008652448294564?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2033008652448294564/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/03/muto-cortometraggio-di-blublu.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2033008652448294564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2033008652448294564'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/03/muto-cortometraggio-di-blublu.html' title='Muto - Cortometraggio di blublu'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6149067686598695155</id><published>2010-03-10T15:34:00.000+01:00</published><updated>2010-03-10T15:38:29.334+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='aggiornamenti'/><title type='text'></title><content type='html'>aggiornata la lista dei film visti. Per ora nel 2010 sono a 8 volte e 7 film. Sono indietro... mi sono perso un bel po' di roba :(&lt;br /&gt;&lt;br /&gt;&lt;a href="http://thegiallo.blogspot.com/2010/01/film-visti-da-settembre-2009.html"&gt;Film visti da settembre 2009&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6149067686598695155?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6149067686598695155/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/03/aggiornata-la-lista-dei-film-visti.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6149067686598695155'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6149067686598695155'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/03/aggiornata-la-lista-dei-film-visti.html' title=''/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6279482063423807034</id><published>2010-03-09T18:33:00.000+01:00</published><updated>2010-03-09T18:34:21.625+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='frasi'/><category scheme='http://www.blogger.com/atom/ns#' term='amore'/><category scheme='http://www.blogger.com/atom/ns#' term='fortuna'/><title type='text'>Fortuna e amore</title><content type='html'>La fortuna è cieca.&lt;br /&gt;L'amore è sordo.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6279482063423807034?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6279482063423807034/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/03/fortuna-e-amore.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6279482063423807034'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6279482063423807034'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/03/fortuna-e-amore.html' title='Fortuna e amore'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-475920666744654862</id><published>2010-03-09T18:24:00.000+01:00</published><updated>2010-03-09T18:33:10.682+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='poesia'/><category scheme='http://www.blogger.com/atom/ns#' term='amore'/><title type='text'>Cuore - Possente Pressione</title><content type='html'>Vorrei in petto potermi&lt;br /&gt;un rubinetto piantare&lt;br /&gt;che sgorgare lasci&lt;br /&gt;il flusso del mio amore&lt;br /&gt;così che suggendolo tu&lt;br /&gt;possa inebriarti il cuore&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-475920666744654862?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/475920666744654862/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/03/cuore-possente-pressione.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/475920666744654862'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/475920666744654862'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/03/cuore-possente-pressione.html' title='Cuore - Possente Pressione'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8665697473120599891</id><published>2010-02-01T17:23:00.001+01:00</published><updated>2010-02-01T17:24:37.313+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='informatica'/><category scheme='http://www.blogger.com/atom/ns#' term='video divertente'/><category scheme='http://www.blogger.com/atom/ns#' term='ipad'/><title type='text'>Hitler e l'iPad</title><content type='html'>&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/lQnT0zp8Ya4&amp;hl=it_IT&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/lQnT0zp8Ya4&amp;hl=it_IT&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8665697473120599891?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8665697473120599891/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/02/hitler-e-lipad_01.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8665697473120599891'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8665697473120599891'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/02/hitler-e-lipad_01.html' title='Hitler e l&apos;iPad'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6139692256440016297</id><published>2010-01-30T18:47:00.000+01:00</published><updated>2010-01-30T18:48:32.159+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='corto'/><category scheme='http://www.blogger.com/atom/ns#' term='amore'/><category scheme='http://www.blogger.com/atom/ns#' term='i&apos;m here'/><title type='text'>I'm Here - Trailer</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif; font-size: 10px; white-space: pre; "&gt;&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/LW8vWcLJYXI&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/LW8vWcLJYXI&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="font-family:Arial, Helvetica, sans-serif;font-size:85%;"&gt;&lt;span class="Apple-style-span" style="font-size: 10px; white-space: pre;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="font-family:Arial, Helvetica, sans-serif;font-size:85%;"&gt;&lt;span class="Apple-style-span" style="font-size: 10px; white-space: pre;"&gt;a marzo sul sito web&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6139692256440016297?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6139692256440016297/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/01/im-here-trailer.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6139692256440016297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6139692256440016297'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/01/im-here-trailer.html' title='I&apos;m Here - Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8751613109181679871</id><published>2010-01-21T11:01:00.000+01:00</published><updated>2010-03-10T15:34:47.439+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='film visti'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><title type='text'>Film visti da settembre 2009</title><content type='html'>Film in uscita venerdì 5 marzo 2010&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Shutter Island&lt;/b&gt; di Martin Scorsese con L. Di Caprio (Teddy Daniels) M. Ruffalo (Chuck Aule) B. Kingsley (Dr. John Cawley) E. Mortimer (Rachel Solando) M. Williams (Dolores Chanal) M. Von Sydow (Dr. Jeremiah Naehring) P. Clarkson (Ethel Barton) J. Haley (George Noyce) T. Levine (Guardiano) E. Koteas (Andrew Laeddis)&lt;br /&gt;Thriller/Drammatico (USA 2010, 148')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita mercoledì 3 marzo 2010&lt;br /&gt;&lt;ul&gt;&lt;li&gt;2D&lt;br /&gt;&lt;b&gt;Alice in Wonderland&lt;/b&gt; di Tim Burton con M. Wasikowska (Alice Kingsley) J. Depp (Cappellaio matto) H. Bonham Carter (Regina di cuori) C. Glover (Re di cuori) A. Hathaway (Regina bianca) S. Fry (Cheshire Cat) C. Lee (The Jabberwock) M. Sheen (Bianconiglio) A. Rickman (Brucaliffo) T. Spall (Segugio) M. Csokas (Charles Kingsley) F. de la Tour (Zia Imogene) E. Tomlinson (Fiona Chataway) J. Powell (Margaret Manchester)&lt;br /&gt;Fantasy (USA 2009, 110')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 26 febbraio 2010&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Invictus&lt;/b&gt; di Clint Eastwood con M. Freeman (Nelson Mandela) M. Damon (Francois Pienaar) T. Kgoroge (Jason Tshabalala) P. Mofokeng (Linga Moonsamy) M. Stern (Hendrick Booyens)&lt;br /&gt;Dramamtico (USA 2009, 134')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 19 febbraio 2010&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;The wolf man - L'uomo lupo&lt;/b&gt; di Joe Johnston con B. Del Toro (Lawrence Talbot) E. Blunt (Gwen Conliffe) A. Hopkins (Sir John Talbot) H. Weaving (Isp. Francis Abberline) G. Chaplin (Maleva)&lt;br /&gt;Horror/Fantasy (USA/Gran Bretagna 2009, 125')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 12 febbraio 2010&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Amabili resti&lt;/b&gt; di Peter Jackson con M. Wahlberg (Jack Salmon) R. Weisz (Abigail Salmon) S. Tucci (George Harvey) S. Sarandon (nonna Lynn) S. Ronan (Susie Salmon) T. McCarthy (Caden) R. Ritchie (Ray Singh) N. SooHoo (Holly) R. Malcolm (moglie caporeparto)&lt;br /&gt;Drammatico (USA/Gran Bretagna/Nuova Zelanda 2009, 139')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 22 gennaio 2010&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Tra le nuvole&lt;/b&gt; di Jason Reitman con G. Clooney (Ryan Bingham) V. Farmiga (Alex) A. Kendrick (Natalie) J. Bateman (Craig Gregory) D. McBride (Jim) M. Lynskey (Julie Bingham)&lt;br /&gt;Commedia (USA 2009, 108')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita giovedì 15 gennaio 2010&lt;br /&gt;&lt;ul&gt;&lt;li&gt;2x 3D&lt;br /&gt;&lt;b&gt;Avatar&lt;/b&gt; di James Cameron con Z. Saldana, S. Worthington, M. Rodriguez, S. Weaver, G.Ribisi, C. Pounder, S. Lang, J. Moore, W. Studi, D. Rao&lt;br /&gt;Fantascienza/Azione/Thriller (USA 2009, 166')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita giovedì 24 dicembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Sherlock Holmes&lt;/b&gt; di Guy Ritchie&lt;br /&gt;con Robert Downey Jr., Jude Law, Rachel McAdams (Usa/Gran Bretagna/ Australia 2009, 128’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film usciti venerdì 4 dicembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;A Christmas Carol&lt;/b&gt; (id.) di Robert Zemeckis&lt;br /&gt;con Jim Carrey, Robin Wright Penn, Gary Oldman, Colin Firth, Cary Elwes (Usa 2009, 90’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 27 novembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Dorian Gray&lt;/b&gt; (id.) di Oliver Parker&lt;br /&gt;con Ben Barnes, Colin Firth, Ben Chaplin, Rebecca Hall, Fiona Shaw (Gran Bretagna 2009, 112’)&lt;/li&gt;&lt;li&gt;&lt;b&gt;La dura verità&lt;/b&gt; ( The Ugly Truth) di Robert Luketic&lt;br /&gt;con Katherine Heigl, Gerard Butler, John Michael Higgins, Nick Searcy, Kevin Connolly (Usa 2009, 100’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 20 novembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;La prima linea&lt;/b&gt; di Renato De Maria con R.Scamarcio, G.Mezzogiorno, M.Alhaique, L.Mascino, F.Rongione&lt;br /&gt;drammatico/azione (Italia 2009, 96')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 6 novembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;(1o2?)&lt;br /&gt;&lt;b&gt;Nemico Pubblico&lt;/b&gt; - Public Enemies ( Public Enemies) di Michael Mann&lt;br /&gt;con Johnny Depp, Christian Bale, Marion Cotillard, Billy Crudup, Stephen Dorff (Usa 2009, 143’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 30 ottobre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Nel paese delle creature selvagge&lt;/b&gt; ( Where The Wild Things Are) di Spike Jonze&lt;br /&gt;con Max Records, Catherine Keener, Mark Ruffalo, Lauren Ambrose, Chris Cooper (Usa 2009, 99’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 23 ottobre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Parnassus - L'uomo che voleva ingannare il diavolo&lt;/b&gt; ( The Imaginarium of Doctor Parnassus) di Terry Gilliam&lt;br /&gt;con Heath Ledger, Johnny Depp, Colin Farrell, Jude Law, Christopher Plummer (Canada/Francia 2009, 122’)&lt;/li&gt;&lt;li&gt;&lt;b&gt;Julie &amp;amp; Julia&lt;/b&gt; (id.) di Nora Ephron&lt;br /&gt;con Amy Adams, Meryl Streep, Jane Lynch, Stanley Tucci (USA, 2009, 123’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 9 ottobre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Up&lt;/b&gt; di Pete Docter, Bob Peterson&lt;br /&gt;animazione (USA 2009, 104’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 2 ottobre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;2x&lt;br /&gt;&lt;b&gt;Bastardi senza gloria&lt;/b&gt; ( Inglourious Basterds) di Quentin Tarantino&lt;br /&gt;con Brad Pitt, Eli Roth, Michael Fassbender, Christoph Waltz, Diane Kruger (USA, Germania 2009, 160’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;Film in uscita venerdì 25 settembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;2x&lt;br /&gt;&lt;b&gt;District 9&lt;/b&gt; (id.) di Neill Blomkamp&lt;br /&gt;con Sharlto Copley, David James, Jason Cope, Vanessa Haywood, Marian Hooman (USA 2009, 112’)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita venerdì 18 settembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Il mio vicino Totoro&lt;/b&gt; ( Tonari no Totoro) di Hayao Miyazaki&lt;br /&gt;animazione (Usa/Giappone 1988, 86')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita dal 11 settembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Il grande sogno&lt;/b&gt; di Michele Placido&lt;br /&gt;con R.Scamarcio, J.Trinca, L.Argentero, L.Morante, M.Popolizio, A.Acciai, M.Iermanò, S.Orlando, B.Placido&lt;br /&gt;drammatico (Italia 2008, 101')&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Film in uscita dal 4 settembre 2009&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Videocracy&lt;/b&gt; di Erik Gandini&lt;br /&gt;documentario (Svezia 2009, 85')&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8751613109181679871?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8751613109181679871/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/01/film-visti-da-settembre-2009.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8751613109181679871'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8751613109181679871'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/01/film-visti-da-settembre-2009.html' title='Film visti da settembre 2009'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-2622658699846596027</id><published>2010-01-10T16:32:00.000+01:00</published><updated>2010-01-10T16:39:50.711+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='blog'/><category scheme='http://www.blogger.com/atom/ns#' term='post'/><category scheme='http://www.blogger.com/atom/ns#' term='spam-bot'/><category scheme='http://www.blogger.com/atom/ns#' term='verità'/><category scheme='http://www.blogger.com/atom/ns#' term='ricerche google'/><category scheme='http://www.blogger.com/atom/ns#' term='spam'/><title type='text'>Spam-bot gentile?</title><content type='html'>Ho ricevuto un commento ad un post non molto recente (&lt;a href="http://thegiallo.blogspot.com/2009/06/luccello-in-chiesa.html"&gt;L'uccello in chiesa&lt;/a&gt;):&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Your blog keeps getting better and better! Your older articles are not as good as newer ones you have a lot more creativity and originality now keep it up! &lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;e allora lo ho cercato su google:&lt;br /&gt;&lt;a href="http://www.google.com/search?hl=en&amp;source=hp&amp;fkt=106157&amp;fsdt=110296&amp;q=%22Your+blog+keeps+getting+better+and+better!+Your+older+articles+are+not+as+good+as+newer+ones+you+have+a+lot+more+creativity+and+originality+now+keep+it+up!%22&amp;aq=f&amp;aql=&amp;aqi=&amp;oq="&gt;ricerca su google&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;e come penso si potrà ancora vedere ci sono un sacco di altri commenti identici in giro per la rete, quindi si può ipotizzare che sia stato uno spam-bot a rilasciarli, ma perchè? qualche informatico chiuso in una buia camera che si annoia e vuole regalare un sorriso, una speranza a qualche blogger? Un complimento fa sempre piacere, ma (che musica è &lt;a href="http://www.lastfm.it/music/Adolf+Neger/_/Rettet+Die+Welt"&gt;questa&lt;/a&gt;?? non riesco a pensare.. ) anche fatto da uno spam-bot? chiaramente finto?&lt;br /&gt;&lt;br /&gt;Una volta scoperta la menzogna è peggio della verità.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-2622658699846596027?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/2622658699846596027/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2010/01/spam-bot-gentile.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2622658699846596027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/2622658699846596027'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2010/01/spam-bot-gentile.html' title='Spam-bot gentile?'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-271491799978611655</id><published>2009-12-18T21:04:00.000+01:00</published><updated>2009-12-18T21:12:52.512+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='The Ultimate Showdown of Ultimate Destiny'/><category scheme='http://www.blogger.com/atom/ns#' term='video divertente'/><title type='text'>The Ultimate Showdown of Ultimate Destiny</title><content type='html'>&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/k3Nqguav6nE&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/k3Nqguav6nE&amp;hl=it_IT&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Referenze:&lt;br /&gt;&lt;a href="http://www.albinoblacksheep.com/lemondemon/"&gt;http://www.albinoblacksheep.com/altf4/&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.albinoblacksheep.com/lemondemon/"&gt;http://www.albinoblacksheep.com/lemondemon/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Musica: Lemon Demon&lt;br /&gt;&lt;br /&gt;Art: AltF4&lt;br /&gt;&lt;br /&gt;Testo:&lt;br /&gt;&lt;br /&gt;Old Godzilla was hopping around&lt;br /&gt;Tokyo City like a big playground&lt;br /&gt;when suddenly Batman burst from the shade&lt;br /&gt;and hit Godzilla with a Batgrenade&lt;br /&gt;Godzilla got pissed and began to attack&lt;br /&gt;but didn't expect to be blocked by Shaq&lt;br /&gt;who proceeded to open up a can of Shaq Fu&lt;br /&gt;when Aaron Carter came out of the blue&lt;br /&gt;&lt;br /&gt;and he started beating up Shaquille O'Neal&lt;br /&gt;then they both got flattened by the Batmobile&lt;br /&gt;but before it could make it back to the Batcave&lt;br /&gt;Abraham Lincoln popped out of his grave&lt;br /&gt;and took an AK47 out from under his hat&lt;br /&gt;and blew Batman away with a rat-a-tat-tat&lt;br /&gt;but he ran out of bullets and he ran away&lt;br /&gt;because Optimus Prime came to save the day&lt;br /&gt;&lt;br /&gt;this is the Ultimate Showdown of Ultimate Destiny&lt;br /&gt;good guys, bad guys, and explosions as far as the eye can see&lt;br /&gt;and only one will survive, I wonder who it will be&lt;br /&gt;this is the Ultimate Showdown of Ultimate Destiny&lt;br /&gt;&lt;br /&gt;Godzilla took a bite out of Optimus Prime&lt;br /&gt;like Scruff McGruff took a bite out of crime&lt;br /&gt;and then Shaq came back covered in a tire track&lt;br /&gt;but Jackie Chan jumped out and landed on his back&lt;br /&gt;and Batman was injured, and trying to get steady&lt;br /&gt;when Abraham Lincoln came back with a machete&lt;br /&gt;but suddenly something caught his leg and he tripped&lt;br /&gt;Indiana Jones took him out with his whip&lt;br /&gt;&lt;br /&gt;then he saw Godzilla sneaking up from behind&lt;br /&gt;and he reached for his gun which he just couldn't find&lt;br /&gt;'cause Batman stole it and he shot and he missed&lt;br /&gt;and Jackie Chan deflected it with his fist&lt;br /&gt;then he jumped in the air and did a summersault&lt;br /&gt;while Abraham Lincoln tried to pole vault&lt;br /&gt;onto Optimus Prime, but they collided in the air&lt;br /&gt;then they both got hit by a Care Bear Stare, oooh&lt;br /&gt;&lt;br /&gt;this is the Ultimate Showdown of Ultimate Destiny&lt;br /&gt;good guys, bad guys, and explosions as far as the eye can see&lt;br /&gt;and only one will survive, I wonder who it will be&lt;br /&gt;this is the Ultimate Showdown...&lt;br /&gt;&lt;br /&gt;angels sang out in immaculate chorus&lt;br /&gt;down from the heavens descended Chuck Norris&lt;br /&gt;who deliver a kick which could shatter bones&lt;br /&gt;into the crotch of Indiana Jones&lt;br /&gt;who fell over on the ground, writhing in pain&lt;br /&gt;as Batman changed back into Bruce Wayne&lt;br /&gt;but Chuck saw through his clever disguise&lt;br /&gt;and he crushed Batman's head in between his thighs&lt;br /&gt;&lt;br /&gt;then Gandalf the Grey and Gandalf the White and&lt;br /&gt;"Monty Python and the Holy Grail"'s Black Knight and&lt;br /&gt;Benito Mussolini and The Blue Meanie and&lt;br /&gt;Cowboy Curtis and Jambi the Genie&lt;br /&gt;Robocop, the Terminator, Captain Kirk, and Darth Vader&lt;br /&gt;Lo Pan, Superman, every single Power Ranger&lt;br /&gt;Bill S. Preston and Theodore Logan,&lt;br /&gt;Spock, The Rock, Doc Ock, and Hulk Hogan&lt;br /&gt;all came out of no where lightning fast&lt;br /&gt;and they kicked Chuck Norris in his cowboy ass&lt;br /&gt;it was the bloodiest battle the world ever saw&lt;br /&gt;with civilians looking on total awe&lt;br /&gt;&lt;br /&gt;and the fight raged on for a century&lt;br /&gt;many lives were claimed, but eventually&lt;br /&gt;the champion stood, the rest saw their better:&lt;br /&gt;Mr. Rogers in a bloodstained sweater&lt;br /&gt;&lt;br /&gt;this is the Ultimate Showdown of Ultimate Destiny&lt;br /&gt;good guys, bad guys, and explosions as far as the eye can see&lt;br /&gt;and only one will survive, I wonder who it will be&lt;br /&gt;this is the Ultimate Showdown...&lt;br /&gt;this is the Ultimate Showdown...&lt;br /&gt;this is the Ultimate Showdown...&lt;br /&gt;of Ultimate Destiny&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-271491799978611655?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/271491799978611655/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2009/12/ultimate-showdown-of-ultimate-destiny.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/271491799978611655'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/271491799978611655'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2009/12/ultimate-showdown-of-ultimate-destiny.html' title='The Ultimate Showdown of Ultimate Destiny'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-1378894968640113613</id><published>2009-12-13T19:04:00.000+01:00</published><updated>2009-12-13T19:08:35.521+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='the saboteur'/><category scheme='http://www.blogger.com/atom/ns#' term='pc'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>The Saboteur - Trailer</title><content type='html'>&lt;script src="http://player.ooyala.com/player.js?autoplay=1&amp;height=369&amp;width=656&amp;embedCode=F4c25qOq8WPSxyu5LfoFBCLVclJPK-gq"&gt;&lt;/script&gt;&lt;br /&gt;&lt;br /&gt;Mi sembra che le animazioni non siano fatte molto bene. Un gioco che fonde Assassin's Creed con Inglorious Basterds. Dubbi... Bella la musica, carino la bassa saturazione tranne che su rossi e gialli.&lt;br /&gt;&lt;br /&gt;O quel tizio (il protagonista) è un Highlander o usa i trucchi.&lt;br /&gt;&lt;br /&gt;(commento solo al trailer)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-1378894968640113613?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/1378894968640113613/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2009/12/saboteur-trailer.html#comment-form' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1378894968640113613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/1378894968640113613'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2009/12/saboteur-trailer.html' title='The Saboteur - Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-6840405999206591502</id><published>2009-12-13T18:46:00.000+01:00</published><updated>2009-12-13T18:52:49.720+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='halo'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><category scheme='http://www.blogger.com/atom/ns#' term='video divertente'/><category scheme='http://www.blogger.com/atom/ns#' term='nadal'/><title type='text'>Halo: Reach Xbox 360 Series - IGN Originals: Five Ways Natal Will Ruin Halo</title><content type='html'>&lt;object id='ignplayer' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'&gt;&lt;param name='movie' value='http://media.ign.com/ev/embed.swf' /&gt;&lt;param name='allowfullscreen' value='true' /&gt;&lt;param name='allowscriptaccess' value='always' /&gt;&lt;param name='bgcolor' value='#000000' /&gt;&lt;param name='flashvars' value='vgroup=halo_spc_natal_070909&amp;object=14276699'/&gt;&lt;/object&gt;&lt;div style='width:480;'&gt;&lt;a href='http://xbox360.ign.com/objects/142/14276699.html'&gt;Halo: Reach at IGN.com&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-6840405999206591502?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/6840405999206591502/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2009/12/halo-reach-xbox-360-series-ign.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6840405999206591502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/6840405999206591502'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2009/12/halo-reach-xbox-360-series-ign.html' title='Halo: Reach Xbox 360 Series - IGN Originals: Five Ways Natal Will Ruin Halo'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-30295399.post-8584652859976046999</id><published>2009-12-13T18:44:00.000+01:00</published><updated>2009-12-13T18:45:51.481+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='xbox 360'/><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='halo reach'/><category scheme='http://www.blogger.com/atom/ns#' term='halo'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><title type='text'>Halo: Reach Xbox 360 Video - In-Game Trailer</title><content type='html'>&lt;object id='ignplayer' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'&gt;&lt;param name='movie' value='http://media.ign.com/ev/embed.swf' /&gt;&lt;param name='allowfullscreen' value='true' /&gt;&lt;param name='allowscriptaccess' value='always' /&gt;&lt;param name='bgcolor' value='#000000' /&gt;&lt;param name='flashvars' value='vgroup=haloreach_trl_121309hi&amp;object=14276699'/&gt;&lt;/object&gt;&lt;div style='width:480;'&gt;&lt;a href='http://xbox360.ign.com/objects/142/14276699.html'&gt;Halo: Reach at IGN.com&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/30295399-8584652859976046999?l=thegiallo.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thegiallo.blogspot.com/feeds/8584652859976046999/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://thegiallo.blogspot.com/2009/12/halo-reach-xbox-360-video-in-game.html#comment-form' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8584652859976046999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/30295399/posts/default/8584652859976046999'/><link rel='alternate' type='text/html' href='http://thegiallo.blogspot.com/2009/12/halo-reach-xbox-360-video-in-game.html' title='Halo: Reach Xbox 360 Video - In-Game Trailer'/><author><name>Gianluca Alloisio</name><uri>https://profiles.google.com/103433197240776930787</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-QsYmE8I7YU4/AAAAAAAAAAI/AAAAAAAAAAA/be9zVsLZec4/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry></feed>
